Quote:
Originally Posted by Zipity
(Post 2929927)
ench + cleric more powerful being able to heal 10k hp for 350 mana is where it’s at. Shaman with torpor is almost efficient but slows dps by 30% also so not as good. I mean yea shaman also has malo. But enchanters can overcome that with https://wiki.project1999.com/Withere...of_Widdershins on a pet.
I’d say the combo more powerful than ench + cleric is Ench + Ench played by two pros, in a situation where there are ample pets around to grab if one dies.
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I know CH is amazing on charmed pets, but IMO it's the total cleric package that makes it stronger than the shaman. Amazing HP buffs, fast heals, stun and root help, and invis and lull and rez and so on utility from the cleric really, REALLY complements the enchanter. They do so much to make sure the chanter never dies, or that if he does die it's probably on a pull lull fail and the cleric is cleverly positioned to be able to rez him back in asap.
Shaman+enchanter is very strong too, but the sham just doesn't do as much to fill in the shortcomings of the chanter (low hp, squishy if a stun or mez or whatever resists), and the chanter is carrying the duo. And if the chanter dies, it's a hard reset back to the dungeon entrance to get rolling again. Not that malo on the pet, a superior slow that takes that responsibility off the chanter (or lets BOTH try to land slows on really tough stuff asap), some buffs and regen and heals + added DPS aren't great... but they just don't do enough to shore up the chanter's weaknesses.
Imo two enchanters is NOT stronger than ench+cleric or ench+shaman (or probably ench+druid). The chanters remain too vulnerable to a "bad luck" death, even with double CC, without hp buffs and heals. That costs you your camp, or it costs you a half hour of dragging to entrance and getting on a roll again, or whatever. Besides, even two charmed pets can't kill everything without CHs, and clicky CHs aren't something to rely on overall. You aren't doing puppets with 2 enchanters, but you can with a ench and a cleric or sham. You kill slower with only 1 charm (though druids can bring a pet sometimes, and shams bring their own DPS, even if it isn't charm pet DPS), but you are more steady and a LOT safer with a wis-caster along.
This is all at 60, though. Leveling up it's a lot closer between the 3 wis casters for the chanter duo since druid brings megautility with sow and ports and outdoor harmony and animal whatnots, and sham doesn't have OP torpor yet, and the cleric's CHs aren't even useful until the mid-40s or later. And without dealing with summoning enemies who do enormous amounts of melee damage, necro and chanter and bard all are great XP duo options too, and even mage and wizard and paladin and whatever aren't bad either, since the chanter is a lot safer in general and doesn't need the ultimate cleric buddy to keep him alive.