|  | 
| 
 Proposition to Improve Badain Sock Can we agree that socking Badain, a 16 hour variance mob with no player agreement in place to prevent a FTE clickfest, is not enjoyable? Can we come to some sort of player agreement to make it less miserable? Currently there are multiple other turn-in mobs like this that the playerbase has more or less universally agreed to /random on in order to make everyone's lives easier. Now, Badain has variance so it makes things slightly more complicated, but I'm confident that if people are willing, we can come up with something that works to alleviate the pain a bit. I propose one of two solutions: Option 1: Everyone poopsocks the spawn. When Badain spawns, everyone present will /random 1000 within 30 seconds. The winner has turn-in rights. Downside is everyone still needs to sit there and watch for the spawn, upside is it's a lot more fair than clickfest and allows a little less concentration than staring at your screen like a hawk. Option 2: Badain ToD is publicly available on the forums. At the exact start of his window (3 days - 8 hours or 64 hours after ToD), everyone present will /rand 1000 and the winner will have turn-in rights. Downside to this is an accurate timer must be publicly available, upside is only the winner has to poopsock and everyone else can go about their business. With either option, a Badain that is up with no one present would be FFA. In the event of an earthquake, if option 2 was chosen and the winner was still present waiting to turn in, he does not lose his turn unless he opts to leave the camp. Personally I would prefer Option 2 because it saves a lot of man hours for everyone involved, but I would accept Option 1 if the majority of posters prefer it. I am putting this up as a poll with 3 options, the third being to change nothing and leave things the way they are. At 12:01 AM EDT on May 15th, let's tally the results and consider that the winner. Feel free to discuss in the comments. | 
| 
 Leave it the way it is. | 
| 
 Could you please stop trying to turn EverQuest into a stupid dice roll? Have some self respect. You can do this. | 
| 
 https://www.project1999.com/forums/s...d.php?t=242383 I remember rotating Ring Wars and not rolling or spam clicking to turn in. | 
| 
 I vote against the proposal.  Both proposals.  All proposed changes.  I VOTE NAY. | 
| 
 Rotate dummies | 
| 
 Friendly reminder that Server Chat is not RnF, and if you want to insult and berate me over trying to propose a player agreement, perhaps the best way to go about it would be to make a corresponding RnF thread. I have no illusions that everyone is going to love this idea, but I want this thread to be for actual discussion and not for dick measuring. Thanks! | 
| 
 The difference with Badain is it requires a coordinated raid force of 40-60 people who can mobilise within 20-30 minutes. It's not like the other rolls where you can solo or single group the content if you win. That, plus it's not just for Ring 10. There's a bag full of items the encounter awards you. The other rolls are just for individual items. Easiest no vote since Manasana applied to Aftermath. | 
| 
 Quote: 
 | 
| 
 The problem with Option 1 is that it's not too different than the current system -- you're just arbitrarily replacing clicking with rolling.  We're still all standing around.   The problem with Option 2 is that when you win the roll you have no idea if you'll have the force to kill Badain when he actually spawns unless you're in AM. Not sure AM loves the idea of starting a ring war at 4am, but it's reasonable to assume they could do so. I'm not that certain of any other guild or alliance. There needs to be an option 3. Bring back the rotation. Quote: 
 | 
| All times are GMT -4. The time now is 07:05 PM. | 
	Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.