| loramin |
04-08-2019 11:31 AM |
Quote:
Originally Posted by GinnasP99
(Post 2889235)
Imagine playing musical chairs with lets say 1,000 people, and there are like 22 chairs
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It's more like playing musical chairs with 1,000 people, and there are 200 chairs ... but 22 fat-asses insist that because they can play a mindless game like musical chairs "better" than everyone else, they deserve to sit in those 200 chairs and no one else does.
But don't give up hope OP. First off, there's multiple levels of raiding, and the lower levels are absolutely still accessible to everyone. The highest levels (eg. Sleeper's/VP) will never be, but that's how EQ has always been.
The messy/terrible part of the raid scene is the middle part, and that part has consistently gotten better on this server. It used to be almost completely monopolized by a single zerg guild (let's say 150 people), and now it's monopolized by a single zerg guild and a few actual competitors (maybe 400 people). That may sound like damning with false praise, but it's not: the server does get better over time.
As for rotations, yes they are a classic solution to this problem (they were even used on some servers during the "classic era" of 1999-2001). But Rogean seems pretty strongly opposed to them (unless the players organize them, as we have done very successfully for years in Sky).
I still hold on to hope that he'll change his mind, but whether he embraces them or some other solution, I take solace in the server's history. The staff (slowly but surely) keeps making things better: again, consistently over the server's history more and more people have gotten the chance to raid. So who knows, in a year or two from now maybe they'll change things to open up the last missing piece of classic EverQuest (non-top-tier-raiding) to all 600, 800, or however many people we have who are actually capable of and interested in slaying dragons!
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