Project 1999

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-   -   Game Mechanics: Sneaking makes you untargetable (/forums/showthread.php?t=306178)

paulgiamatti 09-02-2018 05:30 PM

Sneaking makes you untargetable
 
Never noticed this bug prior to the last patch, which could just be because it's difficult to notice, but this could be the culprit:

Quote:

Originally Posted by Rogean (Post 2555654)
  • Haynar: Fixed an issue which would cause sneak to get out of sync between the server and client.


paulgiamatti 09-02-2018 09:17 PM

Title correction: Sneak makes you untargetable to other players

Pringles 09-02-2018 11:49 PM

As in untargetable while sneak is active no matter if they are behind you and hidden or ahead and visible?

paulgiamatti 09-03-2018 01:04 AM

Quote:

Originally Posted by Pringles (Post 2767164)
As in untargetable while sneak is active no matter if they are behind you and hidden or ahead and visible?

Yes, but even if for some weird reason sneak made you untargetable (yet still visible) only when you're behind another player, that shouldn't matter - sneak is purely a PvE mechanic that should only affect NPCs.

Pringles 09-03-2018 01:25 PM

Tested this with Gatmanno today. He was able to target me if i was in front of him while sneaking. However when I went behind him he wasn't able to /tar
I was still visible to him behind while snuck but /tar didn't work

Dunno if is bug or intended. Seems as if it's using the same targeting rule as invis when behind a PC.

paulgiamatti 09-03-2018 04:32 PM

Thanks for the legwork! Wasn't able to find any mention of this mechanic, so I'm fairly sure it's a bug and not a feature. This would also provide an unintended advantage for PvPers assuming it's also a bug on the red server.

paulgiamatti 01-06-2019 11:54 PM

Bump

Doctor Jeff 01-08-2019 03:27 PM

Hey bud, just noticed your bump...

No one has replied because there is no evidence in this thread to indicate, in either direction, whether this is a feature or a bug.

It is the responsibility of the public, not the staff, to present evidence which proves a change classic. It is then the responsibility of the staff, not the public, to determine whether or not it is a change that should be made.

Hope this helps.

loramin 01-08-2019 03:39 PM

Quote:

Originally Posted by Doctor Jeff (Post 2838252)
No one has replied because there is no evidence in this thread to indicate, in either direction, whether this is a feature or a bug.

It is the responsibility of the public, not the staff, to present evidence which proves a change classic. It is then the responsibility of the staff, not the public, to determine whether or not it is a change that should be made.

When someone is saying "P99 has always done X, but it should do Y because live did Y," then yes, you need evidence to show that live did Y.

But if you're saying "P99 has always done X, then just the other day it started doing Y", you're reporting a (potential) bug in the P99 coding, not lobbying for a classic fix. There's no need for evidence because there's only two possibilities:

A) the devs did it on purpose, because they already have evidence and were deliberately making things more classic, or

B) the devs did not intend for this change to occur, and just weren't aware of it until now

Either way though the devs don't need further evidence: they have all the information they need, because they know whether the change was intentional or not.

Doctor Jeff 01-08-2019 03:44 PM

Quote:

Originally Posted by loramin (Post 2838263)
When someone is saying "P99 has always done X, but it should do Y because live did Y," then yes, you need evidence to show that live did Y.

But if you're saying "P99 has always done X, then just the other day it started doing Y", you're reporting a (potential) bug in the P99 coding, not lobbying for a classic fix. There's no need for evidence because there's only two possibilities:

A) the devs did it on purpose, because they already have evidence and were deliberately making things more classic, or

B) the devs did not intend for this change to occur, and just weren't aware of it until now

Either way though the devs don't need further evidence: they have all the information they need, because they know whether the change was intentional or not.

There is no evidence in this thread to indicate whether or not this skill behaved in this way at any point in the timeline. My personal recollection is that sneak still functions the same way it did when I first joined the server, but personal recollection is irrelevant.


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