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Foxplay 04-18-2018 04:45 PM

Math behind exp loss?
 
Anyone have some numbers behind it?

Does exp penalty races / classes account in to how much they loose?

Does exp bonus? (Halfling) make a difference in exp lost?

Kavious 04-18-2018 04:56 PM

You lose 10% of previous levels experience when you die

Dont have numbers, but this is the way I've always understood it

Foxplay 04-18-2018 05:03 PM

Quote:

Originally Posted by skarlorn (Post 2692834)
From what I've learned in my research in the library of Rivervale, every time you die, a pigeon arrives at Brad McQuaids house with an empty bit of paper tied to its leg. Brad snaps the pigeon's neck and then takes the paper and writes down a number. he eats the paper. He is then freed from his prison/house and allowed to wander naked through the forest following a trail of barbiturates. Analysts follow him and collect dung and pull the scraps of paper out of the dung and then the number which they interpret from this paper is the per cent of exp your character loses. Not very scaleable, but it works.

I'm ganna roll a halfling and have him kill himself a few times for this post

houwser 04-18-2018 06:03 PM

Quote:

Originally Posted by Kavious (Post 2692832)
You lose 10% of previous levels experience when you die

Dont have numbers, but this is the way I've always understood it

This.

Foxplay 04-18-2018 06:10 PM

Simple enough... So essentially races / classes with exp penalty are penalized even further for dying as their levels require more exp, rather than being a tax on earned exp? I believe that's how it works

As the numerical value of their previous level will always be higher than a 0 penalty or bonus exp combo

mcoy 04-18-2018 06:11 PM

This seems to make the most sense, and follows the whole "lose more xp in the level after a hell when you die" deal that lots of people complain about.

The best way to avoid this situation is abstinence from death. Otherwise, contact your nearest cleric for forgiveness.

-Mcoy

aaezil 04-19-2018 08:25 PM

you gotta be pretty bad to die i mean this game is old and figured out now

Vormotus 04-23-2018 04:00 AM

Quote:

Originally Posted by Foxplay (Post 2692836)
I'm ganna roll a halfling and have him kill himself a few times for this post

... wow ... :D:D:D

That poor halfling, please dont.

Arkanjil 04-23-2018 05:08 AM

It’s definitely not a straight 10% at 60. I’ve gone from 80-36% after 3 deaths...unless I was high and died 4 times..

Kavious 04-23-2018 05:22 AM

Its an amount thats 10% of your previous levels experience.

Level 59 is double hell, so your taking 10% of that and applying it to level 60. If I recall, you lose around 17-18% xp at level 60


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