Project 1999

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-   -   buff refresh overwrite (/forums/showthread.php?t=278934)

RaMaR 08-03-2017 05:47 AM

buff refresh overwrite
 
sorry for the silly question but I could not find the answer:
should the same buff refresh the old one? I noticed if I cast myself a breeze while the old one is blinking nothing happens, it still blinks to disappear.

Crookstinger 08-03-2017 09:28 AM

I think in general it should refresh, but I did notice the other day that I refreshed a buff while the old one was still blinking and even though it landed before the old one wore off, the new one blinked off when the old one would have. I don't know if it was just a server/client thing, an actual bug, or working as intended. It's only happened the once so I didn't think much about it.

Darkatar 08-03-2017 09:40 AM

I've had this happen before as well. Really sucks when you're depending on a torpor/CElix heal to keep yourself/someone else alive. Hard to replicate but seems to be a timing thing.

Doctor Jeff 08-03-2017 07:44 PM

I think it's to do with landing the buff in the same tick the buff is set to fade. So t lands but there hasn't been a tick for the server to recognize you have it and then as the server sends the signal for the buff to fade, your computer sends the info that you have a new buff and the server just disregards that information


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