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-   -   EQ Fashion Experts: Teach Me How Fashion Works (/forums/showthread.php?t=275294)

loramin 06-08-2017 07:21 PM

EQ Fashion Experts: Teach Me How Fashion Works
 
TLDR; I'm looking for a breakdown of how to differentiate/group wearable items by their appearance.

Awhile back people requested a fashion site, so I started working on a crawler that could find the fashion data for P99 items. At first I thought it was simple: every item just has an appearance type (eg. "Kunark Chain" for fungi tunic). But then I looked at Allakhazam/Lucy's data, and there it seems every item has three things that could affect its appearance ...
  • Appearance Type (eg. Chain)
  • Era (eg. Kunark)
  • Tint (eg. black, except in RGB form)

So, for instance, an Advisor Robe (http://everquest.allakhazam.com/db/item.html?item=2087) would have an appearance type of "Crimson Robe of Alendine", an era of "Original", and a tint of "#610d02".

However, I'm not sure if the era is even relevant or not. Some items (eg. fungi tunic) have an appearance type "Kunark Chain", while others just have "Chain". But there are a LOT of "Chain" items, and I don't think they all look the same, which is why I thought the era might matter. I'm also not sure if "Chain (from Kunark era)" is even different from "Kunark Chain", or whether that's just poorly-entered data.

If I was more familiar with items and their appearances I could probably draw some conclusions, but since I've never been big on fashion I can't. So, can any fashion experts explain how many different "axis" of fashion differentiation there are for a given item, and what they are (type/era/tint or type/tint or ?) Also, does anyone have an opinion on the quality of Allakhazam/Lucy's fashion data, or have a suggestion for a better source?

Pokesan 06-08-2017 07:32 PM

semi-related nerd shit

bring up the raw on lucy and find the material, it'll be a number. take that number and go to http://items.sodeq.org/advsearch.php as shown below

http://i.imgur.com/qaqi8be.png

blammo! you get a list of all items of that material

not quite what you asked for but u ain't Roglio

Pokesan 06-08-2017 07:33 PM

also the only good fashionquest is gown of the chamberlaine fight me

fan D 06-08-2017 07:38 PM

here i am

http://i.imgur.com/xIsKnIC.jpg

http://i.imgur.com/eGFPZsb.png

as you can see everyone thinks i am very fashionable

loramin 06-08-2017 07:49 PM

Quote:

Originally Posted by Pokesan (Post 2536871)
semi-related nerd shit

bring up the raw on lucy and find the material, it'll be a number. take that number and go to http://items.sodeq.org/advsearch.php as shown below

http://i.imgur.com/qaqi8be.png

blammo! you get a list of all items of that material

not quite what you asked for but u ain't Roglio

That is very helpful, thanks Poke! Interestingly "material" and "appearance type" seem to correlate highly: for instance all items with material 10 seem to have an appearance type of "Crimson Robe of Alendine".

But that begs the question: are the two the same (ie. one's just the numeric version of the other), or are they somehow different? And if they are different, which should I use? I will definitely need to do some more research into "material".

Quote:

Originally Posted by fan D (Post 2536879)
as you can see everyone thinks i am very fashionable

Oh yes, clearly.

Pokesan 06-08-2017 08:06 PM

that's new info to me, cool! i've only used it for velious stuff, tint and material seemed all that mattered. i will say this method breaks down for post-velious stuff(monk cloth dropping in shadeweaver's thicket LIES)

kunark chain - ask daldaen or cecily. if anyone knows, it would be them.

skarlorn 06-08-2017 08:10 PM

Quote:

Originally Posted by fan D (Post 2536879)
here i am

http://i.imgur.com/xIsKnIC.jpg

http://i.imgur.com/eGFPZsb.png

as you can see everyone thinks i am very fashionable

pras

Caiu 06-08-2017 08:25 PM

reroll iksar report back here when that's accomplished

Sorn 06-08-2017 09:48 PM

On EQEmu, the database takes a numerical value indicating which graphic to display. As expansions were added, the later materials have a higher number because they're appended to the end of the list.

Classic:

0 - cloth
1 - leather
2 - chain
3 - plate
4 - monk leather (yes, monks get their own special graphic)
5 - ?
6 - ?
7 - ? (kunark)
8 - ?
9 - ?
10 to 16 - robe graphics (each robe style has a different number)

Velious:

17 to 23(?) - Velious armor

One more factor in appearance is race, of course.

Iksar had a few special materials (their cultural comes to mind) so that may be a few of them. I'd have to poke around on a test server to find out what each of the numbers belongs to, though. Some seem to be empty.

Cecily 06-08-2017 10:41 PM

Regarding chain, you'll have old world chain and 2 types of Velious chain. Kunark didn't have any special armor graphics. They just gave everyone plate armor because.. cocaine.

Here is my elf:
http://i.imgur.com/2i5hxWd.png


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