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-   -   I got into an argument with a friend at a LAN party... (/forums/showthread.php?t=271504)

Jimjam 04-22-2017 06:19 PM

I got into an argument with a friend at a LAN party...
 
Someone else pulls over our group and some of the mobs aggro onto us.

Are we allowed to kill these mobs in self defence or would we be kill stealing?

Doctor Jeff 04-22-2017 06:39 PM

If the mobs aggro you, you have a right to defend yourself, but if they are just passing through, then that's kill stealing.

small anecdote:
Quote:

I was PLing a character in mistmoore on the ledge and because of crappy pathing, my mobs would sometimes path through the CE. (one at a time, the character I was pulling with was level 60)
I spam clicked my flux staff (easily 25-30 times)for insane aggro and then watched the ranger in the CE group cast 5+ snares trying to get aggro before rooting my mob and then doing a /shout similar to "whoever is training CE, I have sent a petition"
Guide showed up, I explained what was going on, the guide disappeared, and I didn't have trouble with the CE trying to root my mobs anymore.
(if you pull from cy to ledge they path through the castle and climb up the wall)
So it really depends on how you got aggro.
Did you guys generate the aggro, or was it proximity?
Did the other party attempt to regain control of their mobs?
Did you give them a chance to try to rectify the situation?

Tupakk 04-22-2017 08:22 PM

Kind of a gray area. I personally would kill it and say to the person that pulled it to pay more attention to pathing or take a different direction.

Swish 04-22-2017 10:24 PM

A similar case of this was one time grouped at Mistmoore at the castle entrance. Zone was busy, as Mistmoore is.

A group of 6 appears that decides without saying anything they're going to move inside the castle entrance and pull where the first 2 gargoyles spawn. I continue pulling (on my SK), then start getting shitty messages from them. Short of rooting they try to do everything to aggro every mob I'm pulling so they can say it attacked them, but after 2-3 disease clouds you aren't pulling it off, sorry...

Anyway they ended up pulling the bigger room with the negotiator room in, but taking it through the back entrance past 4 gargoyles and the gypsies...and wipe themselves. Obviously its instinctive when that hits for some of hte group to try and zone. So all these mobs come past us as the biggest dbag among them tries to escape, and dies.

They path back, we dismantle it as we were in good shape and we get petitioned for

1. Training them.
2. Kill stealing.

So to recap. A group moves in, pulls the mobs we were pulling, tries to aggro mobs we had already pulled, trains out and wipes, then petitions us for killing "their" mobs.

That's who you're dealing with on blue server sometimes. In terms of the context of this thread - they moved in ahead of us knowing we were pulling from in there. Despite careful pulling, it creates a shit show.

Jimjam 04-23-2017 04:24 AM

To muddy the water some of the aggro we took may have been due to us PBAoEing (farming tradeskill components).

We tried to avoid the situation by moving into the zone a bit on a hill thereby making sure we were visible to other pullers.

Littlestgnome 04-23-2017 10:00 AM

I suppose in my mind it comes down to who was in the area first as they are the ones with the established presence. Assuming that's me, I feel a greater obligation to my own group than I do to somebody else's group and/or feelings.

It seems to me it's always the second party's responsibility to initiate communication so as to preemptively avoid such issues in the first place. If they're not doing that, I'm going to say 9/10 times they're the ones at fault either by accident or by design. I'd like to think the GMs would see it that way as well. Perhaps they will not, but that's a risk I'm willing to take.

Vidar 04-23-2017 10:41 AM

Quote:

Originally Posted by Swish (Post 2511354)
A similar case of this was one time grouped at Mistmoore at the castle entrance. Zone was busy, as Mistmoore is.

A group of 6 appears that decides without saying anything they're going to move inside the castle entrance and pull where the first 2 gargoyles spawn. I continue pulling (on my SK), then start getting shitty messages from them. Short of rooting they try to do everything to aggro every mob I'm pulling so they can say it attacked them, but after 2-3 disease clouds you aren't pulling it off, sorry...

Anyway they ended up pulling the bigger room with the negotiator room in, but taking it through the back entrance past 4 gargoyles and the gypsies...and wipe themselves. Obviously its instinctive when that hits for some of hte group to try and zone. So all these mobs come past us as the biggest dbag among them tries to escape, and dies.

They path back, we dismantle it as we were in good shape and we get petitioned for

1. Training them.
2. Kill stealing.

So to recap. A group moves in, pulls the mobs we were pulling, tries to aggro mobs we had already pulled, trains out and wipes, then petitions us for killing "their" mobs.

That's who you're dealing with on blue server sometimes. In terms of the context of this thread - they moved in ahead of us knowing we were pulling from in there. Despite careful pulling, it creates a shit show.

And on Red this is never an issue because you will be soloing...Ghost town...

Hi Swish. There are dbags on both servers. stop trying to say that red is better than blue. Numbers dont lie.

Just facts 04-23-2017 11:00 AM

Coin toss,
The chardok resistance movement showed that if a mob is pulled past you and attacks if you have fraps they might get banned.

And you have the fear golems rule that say you may not engage a mob being pulled straight to a kill force.


Whatever you do, make sure the reward I worth a suspension.

Doctor Jeff 04-23-2017 11:14 AM

Quote:

Originally Posted by Vidar (Post 2511506)
And on Red this is never an issue because you will be soloing...Ghost town...

Hi Swish. There are dbags on both servers. stop trying to say that red is better than blue. Numbers dont lie.

not actually true, my anecdote was from red.


btw pvp servers were always 1/7 to 1/5 the pop of pve servers on live.

Vidar 04-23-2017 11:17 AM

p99 is what it is because of blue. not red.

P.S. Im just tired of people acting like Dbags and assholes only exist on blue. Red has just as many. And can be or is or whatever a more toxic place.


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