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zaneosak 04-08-2017 10:32 AM

Cleric/Enchanter Duo Spots 44+
 
Hi All. I did a search on this topic and found mostly stuff 20-40 and then basically says KC 50+. We've been leveling in CoM but when its crowded we like to find somewhere new and also just nice for a change. We are pretty open to anything, like trying unique zones that arent in the normal rotation as long as the XP is decent. Velious Kunark Old world, whatever, indoor/outdoor, anything that could net good returns.

We're both 46 at the moment, going to try Dreadlands today near KC cuz it seems to have a ton of mobs, running out of mobs is the only problem we ever had at CoM.

Cheers and thanks for always being a helpful community, you always reply to my posts around here :D

Darkatar 04-08-2017 10:53 AM

Enc/cle can duo pretty much anywhere you can charm.

Best EXP is going to be either killing guards in a town, or in dungeon/raid zones like Solb/COM/kedge/Etc.

Edit : at 46 you could do solb LDCs or maybe even efreeti trash, mid50s you could easily duo efreeti himself.

MavstabYoudead 04-08-2017 11:03 AM

try the hole.

Darkatar 04-08-2017 11:44 AM

The hole is actually a great idea, could land loam for the enc and withered for the cleric

Diogene 04-08-2017 03:09 PM

Hole entrance hands down. There are like 12+ mobs on a fast respawn timer. Xp and loot are great. You can do this till 53.

xKoopa 04-08-2017 03:42 PM

Hole is good

lguk can be good for a few more levels if no ones there, just kill everything past safe hall on undead side

Izmael 04-08-2017 04:02 PM

If you want good but boring exp, try the ghosts in TT in the caves next to Ganak's caves. My ex secret spot.

It is never camped and is trivial to crawl as enc/clr.

Leave after dinging 51 or 52 (pushing it).

Charm the highest level champion you encounter (42 or 43, can't remember).

Targets are wiz mobs, no HP but they like to dispell charm (interrupt them).

6 min repop (!)

The mere fact that it is never camped and you never run out of mobs makes it a very good spot. Also can tap mana on most mobs.

Swish 04-08-2017 07:09 PM

Spirocs in TD, especially good if the cleric is a dark elf who has a snare necklace.

1. Enchanter charms a rogue pet (and hastes it if he's confident/is runed).
2. Cleric pulls a mob with level 1 nuke, and snares it on the way in.
3. Enchanter fears and sends in pet.
4. Disco.

Cleric just reapplies snare probably once a fight (only lasts 6 ticks).

Me and a pal went through the 40s there before going to Chardok for some similar action (pre Chardok AOE)

zaneosak 04-08-2017 09:04 PM

Went to hole, seemed decent xp, but very lucrative as far as money/xp balance goes. Thanks for the advice. It was hard to get the beginning broken but once we got going the xp seemed ok, couldn't really venture past the first 8 mobs though. Those crusaders dispel charm alot.

Swish 04-09-2017 02:06 AM

Quote:

Originally Posted by zaneosak (Post 2504297)
Those crusaders dispel charm alot.

You both have stuns, if you see the cancel magic glow....dispense a stun immediately :p


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