Project 1999

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-   -   1hr FTE Lockout should continue running even after the mob dies. (/forums/showthread.php?t=264218)

Dolalin 01-29-2017 01:51 PM

1hr FTE Lockout should continue running even after the mob dies.
 
Would force guilds to think strategically about which mobs they FTE, knowing it locks them out for an hour no matter what. Also ensures the mobs are spread more evenly between guilds.

rollin5k 01-29-2017 02:11 PM

Cool idea Dolalin you are a cool dude

Dolalin 01-29-2017 02:26 PM

Quote:

Originally Posted by licquid (Post 2456003)
will never happen, skippy.

Like lazy aggro and fixing blind? :D

Anything could and can happen. This would be good for the raid scene on the server.

Tankdan 01-29-2017 02:46 PM

Or get rid of the 1 hour FTE rule and make raiding great again.

There's zero rush to log in to kill a mob now, where is the fun gameplay at, remind me? Log in and kill a mob with 99% success rate?

Pass

There is no greater rush in P99 than getting a batphone saying that a mob is not only up, but it is INCOMING. And within 4 minutes it is in camp and we hope that enough people are logged in and ready to kill it. To me, that is fun. Not 5-10 underemployed nerds getting FTE while the rest of the guild logs in for free pixels.

shtampy 01-29-2017 03:08 PM

Quote:

Originally Posted by Tankdan (Post 2456035)
Or get rid of the 1 hour FTE rule and make raiding great again.

There's zero rush to log in to kill a mob now, where is the fun gameplay at, remind me? Log in and kill a mob with 99% success rate?

Pass

There is no greater rush in P99 than getting a batphone saying that a mob is not only up, but it is INCOMING. And within 4 minutes it is in camp and we hope that enough people are logged in and ready to kill it. To me, that is fun. Not 5-10 underemployed nerds getting FTE while the rest of the guild logs in for free pixels.

Who's really underemployed in this situation? The people able to answer bat phones at any time and who find that fun? This whole post made me lol

Sirban 01-29-2017 03:21 PM

God damn this server sucks

Yoink1986 01-29-2017 04:09 PM

^ bitter much?

bktroost 01-29-2017 04:15 PM

Quote:

Originally Posted by Tankdan (Post 2456035)
Or get rid of the 1 hour FTE rule and make raiding great again.

There's zero rush to log in to kill a mob now, where is the fun gameplay at, remind me? Log in and kill a mob with 99% success rate?

Pass

There is no greater rush in P99 than getting a batphone saying that a mob is not only up, but it is INCOMING. And within 4 minutes it is in camp and we hope that enough people are logged in and ready to kill it. To me, that is fun. Not 5-10 underemployed nerds getting FTE while the rest of the guild logs in for free pixels.

when you reach this point and have your BiS items you are supposed to go away. You won. It's a time locked server. Leave and free up the high end content for the next person. Beat the game and move on in life.

Victorio 01-29-2017 05:41 PM

Quote:

Originally Posted by bktroost (Post 2456084)
when you reach this point and have your BiS items you are supposed to go away. You won. It's a time locked server. Leave and free up the high end content for the next person. Beat the game and move on in life.

Would happen faster if mobs didn't drop less loot (e.g. 2 loot Vulak instead of 4 loot.) Don't think there are any full BIS yet on the server.

Ravager 01-30-2017 09:16 AM

Quote:

Originally Posted by Tankdan (Post 2456035)
Or get rid of the 1 hour FTE rule and make raiding great again.

There's zero rush to log in to kill a mob now, where is the fun gameplay at, remind me? Log in and kill a mob with 99% success rate?

Pass

There is no greater rush in P99 than getting a batphone saying that a mob is not only up, but it is INCOMING. And within 4 minutes it is in camp and we hope that enough people are logged in and ready to kill it. To me, that is fun. Not 5-10 underemployed nerds getting FTE while the rest of the guild logs in for free pixels.

Yes. Quite thrilling. Even reading about it is exciting.


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