| paulgiamatti |
09-25-2016 12:22 PM |
Now, now - lots of what we do here in the tech forum is modification of the game, whether it's better UIs or making Norrath's water look less shitty.
And actually, I have to thank you for this question because I started writing up a response and after I got a few paragraphs in, explaining in great detail what it would take to have lockable bags, I was like "what the fuck, why don't I just modify some code myself?"
Unfortunately, I don't think there's a real way to enable that option for containers that doesn't involve disassembling and recompiling eqgame.exe/eqmain.dll, but I've figured out a way to modify the UI so that container windows will only be movable when you hover over its name at the top. I'm about 90% done, and I'm just gonna make it an adaptation to Savok's vert UI cause that's the UI that I use.
I'm not sure if other UIs already do this or not.
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