Project 1999

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-   -   Weird-Ass Pathing (/forums/showthread.php?t=252774)

maskedmelon 09-09-2016 12:03 AM

Weird-Ass Pathing
 
Anyone else notice mobs spinning around, warping and taking weird paths as they return to spawns? Seems they are easily confused as well if you dash far enough away quickly enough you can get them bouncing in a circle and they just don't come.

Am I alone in this?

jarlerop 09-09-2016 01:29 AM

Noticed something like this last night while playing my bard. In Loio there was a place i could stand on where the mobs never got to me, they just pathed all over the place.

cormag 09-09-2016 01:34 AM

Haynar'd

Rhambuk 09-09-2016 01:43 AM

Quote:

Originally Posted by cormag (Post 2356368)
Haynar'd


fash 09-09-2016 02:31 AM

http://www.project1999.com/forums/sh...d.php?t=252303

AzzarTheGod 09-09-2016 03:23 AM

Quote:

Originally Posted by cormag (Post 2356368)
Haynar'd


Rokzor 09-09-2016 04:18 AM

I noticed it while splitting Tranix, mobs do not turn anymore and keep their face towards me when I flop.

With the moonwalking mobs its a bit harder to split but more challenging though haha.

Tingowingo 09-09-2016 01:31 PM

Devs just wanna have some fun

Baler 09-09-2016 01:38 PM

my worst/favorite has to be when mobs walk directly back towards their spawn point. But there is obstacles in the way, such as walls. So they just walk into the wall then when the server thinks they're back at their spawn point they teleport from walking into a wall to their spawn point.

fadetree 09-09-2016 02:53 PM

Well, the server knows they aren't supposed to be in the wall so it says wtf and beams them back home.


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