| Ezrick |
08-27-2016 10:17 AM |
Quote:
Originally Posted by RDawg816
(Post 2347395)
Seems to be a well-written guide. It made me remember grouping in CoM on my shaman. Our tank left, and a cleric was LFG. I invited him and once he joined I told him he was replacing our tank...
I have never seen a happier dwarf. We even let him pull some. He really enjoyed the ghosts. The rogue was impressed with how much faster they died.
Clerics can be boring, but they don't have to be. :)
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It really can work. Helps if you have an enchanter for clarity. With the cleric's stun line they really can hold aggro as long as the mana holds out. I once tanked imps in SolB for a few hours on live like that because we had two clerics and no tanks. Was a blast but did need a med break now and again.
I was thinking about the guide and it really helps to have a good, warrior quality 1HB to do this or the soloing I mentioned in the guide. I did give the Jade Mace back to it's owner, but a good choice for a dwarf is a Dwarven Sap. 8/20 1HB, picked it up in EC for 50p. Everything but absolute top of the line weapons are really affordable on P99 and it's worth the effort to get one just to keep in the bag for those times. Other cheap weapons that are decent and all races can use include a Smoldering Brand, Mudman Enforcer (both around 50p) and a tad more expensive (250 or so) Nobles Walking Staff that even has a couple of points of Wis and Str on it. All are fast 1HB weapons (faster is better after level 30 when you get the Str bonus, ratio is better until then).
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