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-   -   Spells: Call of Sky effect issues (/forums/showthread.php?t=231635)

Ciroco 03-13-2016 02:52 AM

Call of Sky effect issues
 
Incoming wall of text.

First order of business:

Call of Sky appears to be missing its pushback component, as far as I can tell?
Lucy

Quote:

Push Back: 1
Second item:

I'm gonna be a complete hypocrite by trying to disprove the source I just cited, but I'm almost certain that Call of Sky Strike wasn't an actual stun. I would specifically use Call of Sky when not tanking because Call of Fire was too much aggro.

Comments on an admittedly Luclin item

Quote:

Actually, it is 35 DD + small knockback.

Small knockback = interrupt
Quote:

this isnt a stun. Just a 35dd proc. As a level 60 ranger ive never seen it interrupt a spell. Either me using it or other rangers. Its a nifty spell but nothing special
Quote:

Call of Sky is a 35DD + 1foot Knockback, not a stun, and it has a VERY small chance to interrupt casting. Call of Fire (55 spell) is the one that stuns, also has a 65dd, and interrupts casting just like a stun spell FYI ;)
Another not classic source

Quote:

Anyone know what the actual effect of this proc is? Thanks.


Update: 35 DD and small knockback.
The era-appropriate comments I can find aren't as explicit.

http://everquest.allakhazam.com/db/item.html?item=3992

Quote:

mix this w/ call of sky, and you wind up getting proc's near constantly... if it isn't a 35dd proc plus knockback, it'll be a 60dd w/ an ac debuff
http://everquest.allakhazam.com/db/item.html?item=282

Quote:

its proc along with Call of Sky (level 39 spell, gives all equipped weapons a chance to proc a 35 point DD with a 1 foot knockback <and possibly a VERY quick stun, according to some)can really help with damage dealing.

evilkorn 03-13-2016 09:51 AM

20010404 spdat

CallOfSkyEffect
Moderate to Resist
Decrease Hit Points (HP) by 35 (L1)
Increase Strength by 1 (L1)


--------------------------------------------------------------------------------
Classes: None

--------------------------------------------------------------------------------
Range to Target: 50 feet
Pushes Target Back: 1 feet

--------------------------------------------------------------------------------
Skill: Alteration
Allowable Targets: All

--------------------------------------------------------------------------------
Resistance Check: Magic

--------------------------------------------------------------------------------
Spell Duration: Instant

--------------------------------------------------------------------------------
Spell cast on you: A concussion of air knocks you backwards.
Spell cast on someone: Soandso is knocked backwards by a concussion of air.

--------------------------------------------------------------------------------

Moderate to Resist is the same lure as Flame of the Efreeti and Natures Holy Wrath procs.

Jimjam 03-13-2016 10:41 AM

Curious. What is the purpose of increase strength (1) on an instant duration spell?

Does it cancel any existing strength buffs on the target or what? Does it make aggro in a similar way to AC modifiers do?

evilkorn 03-13-2016 11:32 AM

I'm not sure, but that was later changed to a zero sec stun.

http://lucy.allakhazam.com/spellhist...29&source=Live

2003-08-06 10:17 Changed Slot 3 from "Increase STR by 1" to "Stun(0.00 sec)"

Ciroco 03-13-2016 01:50 PM

That helps that the name was changed too, thanks.

Ele 03-13-2016 10:12 PM

Quote:

Originally Posted by Ciroco (Post 2215430)
I'm gonna be a complete hypocrite by trying to disprove the source I just cited.

That isn't being a hypocrite, that is good science/research.


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