Project 1999

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-   -   Assisting guards - some issues. - Resolved (/forums/showthread.php?t=23021)

Lazortag 12-07-2010 09:49 PM

Assisting guards - some issues. - Resolved
 
The guards at the front gates to East Cabilis seem to assist on scaled wolf pups while the guards that wander (Trooper taer, for instance) do not. Also, when one of the guards assisted on a decaying skeleton, I got the "___ has been slain" message three times for the same skeleton. I'm almost positive that there weren't just three skeletons beating on me at level 1, but I guess I could check again. Anyways, just some things to look into.

nilbog 12-08-2010 03:55 AM

Fixed, pending update.

Looked to be only Taer that wouldn't assist.


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