Project 1999

Project 1999 (/forums/index.php)
-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   Kunark Changes? (/forums/showthread.php?t=22996)

eqravenprince 12-07-2010 03:52 PM

Kunark Changes?
 
Besides new zones and race, what else did Kunark change? I vaguely remember hybrid penalty went away at some point. Also, didn't leveling speed slightly increase too? Speaking of Kunark, I noticed Complete Healing is available already from merchants, is it currently useable? Since this was a Kunark spell, I would be surprised if it was in game at the moment.

knottyb0y 12-07-2010 04:12 PM

Quote:

Originally Posted by eqravenprince (Post 187225)
Besides new zones and race, what else did Kunark change? I vaguely remember hybrid penalty went away at some point. Also, didn't leveling speed slightly increase too? Speaking of Kunark, I noticed Complete Healing is available already from merchants, is it currently useable? Since this was a Kunark spell, I would be surprised if it was in game at the moment.

1. Not sure when the hybrid experience penalty was removed, i would try to find the patch note to figure out.

2. I think leveling was faster due to zones with more/higher level mobs, maybe the ability to chain pull (Overthere anyone)? Perhaps the ZEM was higher in Kunark.

3. Complete heal is definitely a classic spell level 39 cleric spell.

Daldaen 12-07-2010 04:22 PM

Lots of old world zones get mob additions. Druids for example:

Tainted/Corrupted Hill Giant - Rathe Mountains
Tainted/Corrupted Seahorse - Kedge Keep
Tainted/Corrupted Seafury Cyclops - Ocean of Tears
Tainted/Corrupted Brownie - Lesser Faydark
Tainted/Corrupted Wooly Mammoth - Everfrost Peaks
Tainted/Corrupted Aqua Goblin - Lake Rathetear

Plus some spawned mobs in Karanas etc.

Epics added a ton of stuff to old zones.

Not the mention the mechanics changing in the post above, I think new damage calculations too.

zt004 12-07-2010 05:13 PM

hybrid penalty removed in velious

eqravenprince 12-07-2010 05:31 PM

Quote:

Originally Posted by knottyb0y (Post 187243)
Complete heal is definitely a classic spell level 39 cleric spell.

Huh, I could have sworn complete heal was added with Kunark. My bad.

Morlaeth 12-07-2010 05:48 PM

Quote:

Originally Posted by zt004 (Post 187294)
hybrid penalty removed in velious

Fact.

Check out this link:

http://everquest.allakhazam.com/edit...rs_letter.html

gprater 12-07-2010 05:51 PM

Kunark added more elbow room

Lazortag 12-07-2010 05:55 PM

Quote:

Tainted/Corrupted Hill Giant - Rathe Mountains
Tainted/Corrupted Seahorse - Kedge Keep
Tainted/Corrupted Seafury Cyclops - Ocean of Tears
Tainted/Corrupted Brownie - Lesser Faydark
Tainted/Corrupted Wooly Mammoth - Everfrost Peaks
Tainted/Corrupted Aqua Goblin - Lake Rathetear
On the beta server, should I expect to see these?

Sparkin 12-07-2010 06:02 PM

No, they won't come til a later patch. Kunark patch > Hole patch > Epic patch. Those are all epic mobs.

Rahnza 12-07-2010 06:14 PM

Complete Heal was classic, but Screaming Terror was a fear spell until like a month? into Kunark, and that's always been a mez here.


All times are GMT -4. The time now is 12:03 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.