Project 1999

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-   -   NPC Spawn Issue: 2x dracolich + 2x ct spawn with earthquake (/forums/showthread.php?t=223134)

Oleris 12-27-2015 08:02 PM

2x dracolich + 2x ct spawn with earthquake
 
Killed dracolich and had old loot table (bcg and shit staff) but had the same difficulty as new version.

ducktv 12-27-2015 08:06 PM

shits classic

Erati 12-28-2015 02:17 AM

Quote:

Originally Posted by Oleris (Post 2151294)
Killed dracolich and had old loot table (bcg and shit staff) but had the same difficulty as new version.

the draco you killed was the new one ( he can drop all old loot )

the other draco that Taken/Ramp killed ( widdershits / spined dragon claws ) was fearing and disease dotting like classic draco

was very crazy - looks like we picked the wrong draco to tag lol grats on BCG

Daldaen petitioned to have the zone reset shortly after we all cleared out of there - who wants to fuck with double CT lolz

Man0warr 12-28-2015 11:36 AM

We killed the repopped Draco and he was new.

Daldaen 12-28-2015 11:42 AM

Rampage/Taken killed old Draco
Asgard/Forsaken killed new Draco

All guilds left the zone

Rogean reset the zone at some point following this so only a correct Draco and CT were up (despawning the dual CT situation)

BDA kills second new Draco

Taken/Rampage kills new CT

Word on the street is that PoHate also spawned multiples, I'm guessing that's where Nemce's epic came from, the bugged old Inny spawn on 2nd floor?

Morlaeth 12-28-2015 02:15 PM

Quote:

Originally Posted by Daldaen (Post 2151685)
Rampage/Taken killed old Draco
Asgard/Forsaken killed new Draco

All guilds left the zone

Rogean reset the zone at some point following this so only a correct Draco and CT were up (despawning the dual CT situation)

BDA kills second new Draco

Taken/Rampage kills new CT

Word on the street is that PoHate also spawned multiples, I'm guessing that's where Nemce's epic came from, the bugged old Inny spawn on 2nd floor?

BTW, he made a post about this:

http://www.project1999.com/forums/sh...&postcount=440

Quote:

Originally Posted by bktroost (Post 2151695)
Petition I just posted

"Hey elf GM friends!

We killed Inny last night and there was a new world and an old world one. Azure Guard finally saw our first earth staff drop in 5 years and after I woke up to many congrats on my long sought epic, I realized that it could not have been gained legitimately because the new patch wasn't in. After I reviewed our data from last night's raid, I saw that the staff was gained from an old world Inny that was spawned with the Earthquake.

I desperately want this epic, but I refuse to wait 5 years just to win it through elicit means. My plea is that you would not take action retroactively and would work to fix the double spawns for future earthquakes and allow me to keep the epic, but if you deem that it is not possible I will forfeit the earth staff which is currently on character Nemce, account name Nemce.

I will take no action until I hear a response on the matter or until January 3rd. If by January 3rd I get no response, I will go ahead and complete the epic.

Thank you all for your work on this project and I appreciated the great morale boost that was the Earthquake to end 2015! My people are all rejoicing for such a fantastic night of frivolity!"


Daldaen 12-28-2015 02:20 PM

Aye I saw, that's what I figured happened. The update to put earth staff on Magi is going to take a patch unfortunately. Pretty funny how the bugged version actually dropped an earth staff though.

Detoxx 12-28-2015 03:48 PM

This is also happening with Innoruuk and Maestro

Edit: already noted.

syztem 12-28-2015 03:50 PM

venril sathir x2 as well

Daldaen 04-06-2016 04:42 AM

Bump.

Sounds like this issue is still present.

The sim repop code needs to have the new versions of Cazic Thule / Innoruuk / Dracoliche / Maestro spawning. Sounds like some old versions spawned on the repop.

Also it would be best if all spawns reset their timer based on the sim repop mobs. Currently only the Velious targets are doing this while classic and Kunark targets are not. This would be a more classic functionality of the repop.

Any other reports of double spawns though?


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