DRAGONBAIT |
10-06-2015 07:27 PM |
Quote:
Originally Posted by hammbone
(Post 2069034)
. but would be abused
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maybe some mechanics could be thought up, like no giving exp after dieing recently to the same player, or just after dieing recently or i dunno, wathever that comes up something could be done. this would promote group vs group pvp for sure, some progresion via actual pvp and not just raiding. its not classic, shit is not classic but would be nice tbh
anyway, shit is not classic not sure why i come up with this, but its a good idea def, would be nice maybe to play it, kill people and advance thu aas, people would roll on grps looking for other grps etc, doesnt mind if u die, u will get that kill wich makes u progress, people would pvp.
pd: tho AAs durin velious would unbalance pve right? : \ not possible i guess
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