Project 1999

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-   -   Pathing Chardok (/forums/showthread.php?t=208822)

Valerik 08-27-2015 11:03 PM

Chardok
 
I've noticed this and a lot of people can verify, mobs in Chardok are warping through walls and pathing very strangely now. Could one of the devs look into this please?

Daldaen 08-28-2015 09:41 AM

I've seen this at the levitate tunnel rarely, I just attributed it to a freak bug, and redid the pull.

Is this where you're noticing it?

Valerik 08-28-2015 02:44 PM

Down at the monk pull area (Below the bridge where you turn to Royals area), and on the other side of the waterfall. However it's the whole zone really. I know that even pet classes are having a rough time pulling now due to all the warping.

Haynar 08-28-2015 02:59 PM

Not looking at this without details how to reproduce.

Valerik 08-28-2015 03:01 PM

I will get you some screenshots or video tonight, Haynar.

Haynar 08-28-2015 03:04 PM

Thanks

Man0warr 08-28-2015 05:57 PM

Haynar, it's happening in literally every zone. Especially multi-level zones - mobs can warp through the Z-axis if they get aggro below/above them easily since the last patch.

The two examples that kill the most people are probably Cargalia pathing above SG tunnel in WW and her pet warping down into tunnel and aggroing/killing people - the other is roaming animals and drakes (Travala especially) above ToV zone in WW and warping down and killing people.

Happens with Hags in Unrest, Giants in Kael, etc etc

Haynar 08-28-2015 07:25 PM

I found the issue I think. Should be fixed pending update.

H

Valerik 08-29-2015 06:29 AM

http://reactiongifs.me/wp-content/up...rt-Redford.gif


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