Project 1999

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-   -   Game Mechanics: Bashing fleeing mobs (/forums/showthread.php?t=198700)

Kender 06-16-2015 05:26 PM

Bashing fleeing mobs
 
when you bash or slam a mob that's fleeing they stop for the duration of the stun, then warp to where they would have ran to if they hadn't been stunned

Haynar 06-16-2015 05:38 PM

Quote:

Originally Posted by Kender (Post 1940932)
when you bash or slam a mob that's fleeing they stop for the duration of the stun, then warp to where they would have ran to if they hadn't been stunned

Ugh. Pretty sure I know the fix on this.

H

Thulghor 06-16-2015 07:17 PM

Heh, this happens to me so often, I've gotten used to it. I can't believe it has never occurred to me to post about it here.

Thulghor 06-20-2015 11:10 PM

Was actually really bad on lower level mobs in Warsliks Woods today. Any bashes or stuns would cause then to warp a lot. Sometimes I would lose them then have to wait for them to come back.


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