Project 1999

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-   -   Low-Mid Level Guilds (/forums/showthread.php?t=198202)

Cole 06-13-2015 06:08 PM

Low-Mid Level Guilds
 
I see several threads here for level 45+ raiding guilds but not a lot in the way of guilds who have an active low - mid level player base. I think this information would be helpful to any new players (myself included) looking to make friends or having a difficult time getting in groups.

I know <College of Adventure> is open to everyone and I believe I saw <Homeland Security> advertising in game that they were recruiting any who wanted to join the other day, does anyone know of any other guilds? Any information such as activity levels and who to contact in each guild would be very useful as well.

andrew23 06-14-2015 12:59 AM

http://i.imgur.com/OdXjeqz.jpg

Chahir 06-14-2015 08:15 AM

The Gathering is such a guild for players who generally play during Euro-Times.

loramin 06-15-2015 02:16 PM

http://wiki.project1999.com/Guilds:Guild_List

There's a whole section for "casual" guilds.

nhdjoseywales 06-16-2015 12:31 PM

Ill Tempered Sea Bass is beginning to recruit lower levels to fill our raiding ranks in the future. We will be recruiting enough to form guild groups at various level ranges where possible and helping people level when possible. Send Bethe or Holymuscles a tell in game if you think you may be interested.

Cole 06-16-2015 08:28 PM

Quote:

Originally Posted by loramin (Post 1938944)
http://wiki.project1999.com/Guilds:Guild_List

There's a whole section for "casual" guilds.

Loramin, while the guild list is a good starting point for new players to look for a guild, it is not complete or kept up to date. I have seen forum posts from guilds that are on the casual list that are now focused on raiding level game play and some of the guilds listed have little information other than a name.

The guild list would be a fantastic tool if it were made more dynamic so it could poll the server for guilds and member lists live instead of needing to be manually updated. Without knowing anything about the coding of the server, or how it maintains player state, I don't know if this would be at all practical.


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