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k2summit 06-12-2015 06:28 PM

Zoning With Low Health Sometimes Strips All Buffs
 
Title. This has happened to me 2 times over the span of a few weeks. I'm finally reporting it. I zoned from SolB to SolA behind the pool area with 12 % hp. All buffs were stripped =/ 12% isnt even that low tbh, i think i didnt report it before because i zoned with like 5 hp or something and just considered it a fluke.

Uuruk 06-12-2015 06:37 PM

Thanks for reporting this working as intended bug.

Have a nice day.

eisley 06-12-2015 06:37 PM

If you zone while having less current hp than the sum of your bonus HP from buffs, your buffs are stripped. This is classic.

Before the buff-strip was added, you used to die on zoning.

k2summit 06-12-2015 07:03 PM

Quote:

Originally Posted by Uuruk (Post 1935429)
Thanks for reporting this working as intended bug.

Have a nice day.


Appreciate the smugness asshole.


Quote:

Originally Posted by eisley (Post 1935431)
If you zone while having less current hp than the sum of your bonus HP from buffs, your buffs are stripped. This is classic.

Before the buff-strip was added, you used to die on zoning.

This was unknown to me, thanks for the info.

Uuruk 06-12-2015 07:13 PM

Quote:

Originally Posted by k2summit (Post 1935486)
Appreciate the smugness asshole.




This was unknown to me, thanks for the info.

Thanks for the reply. A simple 20 second search would yielded you an answer as well. The search function works great!!

Grimjaw 06-12-2015 07:36 PM

prior to implementing this classic feature, you wouldn't die from zoning with low hp. not sure what eisley is talking about...

mainly red players wanted it because its also suppose to strip dots that would otherwise kill you. now the dots get stripped like they did in classic

eisley 06-12-2015 11:52 PM

Quote:

Originally Posted by Grimjaw (Post 1935537)
prior to implementing this classic feature, you wouldn't die from zoning with low hp. not sure what eisley is talking about...

mainly red players wanted it because its also suppose to strip dots that would otherwise kill you. now the dots get stripped like they did in classic

What I meant is, prior to them implementing this classic feature ON LIVE, you would die. On Live.

Buhbuh 06-13-2015 12:02 AM

sucks that it further cripples DoT classes

Grimjaw 06-15-2015 02:49 AM

Quote:

Originally Posted by eisley (Post 1935784)
What I meant is, prior to them implementing this classic feature ON LIVE, you would die. On Live.

ah, interesting. Don't remember that one. Thanks for clarifying!

Grimjaw 06-15-2015 02:55 AM

it doesnt seem to be working correctly atleast on red. ive zoned a few times with around 200 hp and still kept all my buffs. or maybe its not implemented correctly...


from memory, in classic it checked buffs and also HP gear.

for example:
1) 0 hp buffs & 200 hp gear
2) 200 hp buff & 0 hp gear
3) 100 hp buff & 100 hp gear

in all 3 scenarios above, if you zoned with less than 200 hp, all spell effects would get cleared



stamina buffs/gear - not sure how those worked but


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