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-   -   as suspected (/forums/showthread.php?t=190746)

Agatha 04-26-2015 06:50 PM

as suspected
 
Red server cannot handle a zerg vs zerg server, either we donate to update the server, or the GM's are going to have to limit the size of guilds so we can play the game.


i stated this many many MANY months ago about this exact situation, and here it is.

silo32 04-26-2015 06:56 PM

cap members period

you can kill 32 k dragons with 17

100+ is ... pathetic

syzygyst 04-26-2015 06:57 PM

Quote:

Originally Posted by Agatha (Post 1870179)
Red server cannot handle a zerg vs zerg server, either we donate to update the server, or the GM's are going to have to limit the size of guilds so we can play the game.


i stated this many many MANY months ago about this exact situation, and here it is.

Let's say that your second scenario happens... I wonder who in Empire will be booted? I bet you anything, all those promises to the new recruits will be out the window. I suggest people bail and join the resistance to get your pixels, or pucker up and get ready to blow ;)
This message brought to you by Not-Agatha.

iruinedyourday 04-26-2015 07:03 PM

Just for the sake of a counter argument.. the 127 person zerg was 3 guilds teamed up against one... what good would capping the guilds be if everyone is in the same teamspeak and working together anyway? Are you going to make being friends with someone with a different tag a bannable offence?

Efwan 04-26-2015 07:06 PM

These guilds only came together because we were basically forced to because of your zerg. Don't act stupid troll

iruinedyourday 04-26-2015 07:08 PM

Quote:

Originally Posted by Efwan (Post 1870202)
These guilds only came together because we were basically forced to because of your zerg. Don't act stupid troll

What makes you think that a group of 17 capped guilds wouldnt work together?

Gardur 04-26-2015 07:11 PM

3 diff teamspeaks and 4 diff guilds.

just saying.

iruinedyourday 04-26-2015 07:15 PM

you guys unrustle your jimmies, I'm not making this about what YOU are doing, I'm literately responding to agathas OP, saying if you capped guilds at 17 people a group of 6 guilds WOULD just get in the same TS and it wouldn't make any difference.

Agatha 04-27-2015 07:44 AM

don't know why this is being ignored, the reason holocaust initialy lost is because they all died on DC, then the reason the allies lost was because they still had desynced inside while holo zoned out, cleared the lag and zoned back in with none or less, rinse repeat.

zerg guilds on this server don't allow for fair pvp to decide who gets the dragon on this server.

rules need to be made if the server cant physically handle the battle, we need to limit the scale of the battle.

mrproudbeard 04-27-2015 09:55 AM

You're being ignored because capping guilds will in no way limit the size of the largest guild. If they are committed to playing with each other, 4 guilds of 30 people working together is the exact same as 1 guild of 120 people working together. Unless you intend on it being hardcoded as impossible to buff/heal/group with anyone outside of your guild as well.


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