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Lorian 04-14-2015 06:26 AM

Warrior dual wield combo on a budget
 
For generating enough aggro on a budget mid-teens and up, is Skyfire plus Vilks a good DW combo? Shammy slow is difficult, but I can usually taunt it back. Would there be any point changing the OH Vilks for the more traditional GJB (slower, no AC but higher damage)? Or anything else?

Currently lv 16, the main stats are someting like STR 132, STA 108, DEX 115. Tried Goblin Skullcrusher and it procs like maximum twice on average if I solo a dark blue, in a group mobs usually die too quickly for even one proc to go off. Procing weapons that works at this level seems to be useless for anything, do you agree?

Itap 04-14-2015 09:58 AM

Once you reach 20, Staff of Battle will take you to 37 when Yak weapons start to proc. I had minimal trouble maintaining aggro with this weapon during my 20's and 30's (I did have haste, though).

There aren't many options to choose from as far as proccing weapons go pre-37 since the ratios are just terrible, and you will depend solely on weapon procs for aggro.

During Velious, a few options open up, such as Poisoned Whip (procs at level 1), Venom Axe (Procs at level 1), WESS (Procs at level 1), Wavecrasher (procs at level 1) among others. Theres are just the tradeable options.

Vorkon 04-14-2015 10:48 AM

As someone who just rode the untwinked warrior route to 37. You just need to accept unless you out level the group you are going to have aggro issues to some degree.
Taunt sucks, lack of proc weapons, and over all dps are meh (skill caps ftw). I hit 37 last night and picked up 2 Yaks and haven't had many issues with aggro, when at 36 it was hit or miss.

Haste and low delay weapons or as Itap mentioned Staff of Battle will help out a bunch. I tried the 2 Obsidian Shard route about 50-75pp a piece 6/25 Obsidian Shatter but didn't have much success.

You'll likely be grouping with twinked out characters, Pal/Sk's with snap aggro, low level rogues with epics, and you just need to gut through it.

Itap 04-14-2015 10:53 AM

Quote:

Originally Posted by Vorkon (Post 1856165)
I tried the 2 Obsidian Shard route about 50-75pp a piece 6/25 Obsidian Shatter but didn't have much success.

Neither did I. I advise against this route to all future warriors. The terrible ratio makes them obsolete in groups with epic rogues, twinked monks, and trigger happy casters.

Lorian 04-14-2015 11:36 AM

Thanks! Haste is no option until I can get into Velks and get some handwraps myself, but I should be able to farm enough funds for a SoB by the time I pass lv 20.

With no haste will SoB generate more hate than the SoS/Vilks combo?

I've realised non-fat warriors level very fast (16 levels in 3 days moderate playing) so by the time Velious is out I'll be at least 40-ish (or I'll eat my hat) so yaks should proc.

Those weapons you linked are all awesome btw!!! I wonder how many seconds on average the Frenzied Velium Stalker will be alive on this server? I remember killing him and getting the wraps on live, but I had no idea he dropped the equally awesome axe!

Itap 04-14-2015 11:41 AM

SoB aggro comes from potential damage, not actual. At level 20, there is nothing that can match it, plat for plat.

Vorkon 04-14-2015 11:42 AM

I'm pretty sure its has something to do with 1h damage caps up until 40ish, and the fact in your mid teens you aren't getting a ton of DW check/attacks based on the skill being so low. So a 2h at level cap will be hitting more, and harder then a 1H at level cap (+the DW skill cap on the offhand attack check).

Kind of like the Taunt skill not landing all the time due to the skill cap.

Warriors are one of if not the most gear dependent classes. Don't really seem to shine until later levels, the rest is just a grind.

maskedmelon 04-14-2015 02:10 PM

Quote:

Originally Posted by Itap (Post 1856264)
SoB aggro comes from potential damage, not actual. At level 20, there is nothing that can match it, plat for plat.

^ This. Mellee aggro is the same on every swing for a given weapon, whether it misses, hits for max or hits for nothing. The better the weapon ratio, the better the aggro. Combine his with the fact that dual wield is wildly unsuccessful at low levels and it becomes clear why SoB is so aggroliscious.

Lorian 04-14-2015 03:00 PM

Quote:

Originally Posted by maskedmelon (Post 1856510)
^ This. Mellee aggro is the same on every swing for a given weapon, whether it misses, hits for max or hits for nothing. The better the weapon ratio, the better the aggro. Combine his with the fact that dual wield is wildly unsuccessful at low levels and it becomes clear why SoB is so aggroliscious.

Ahhh! :) If that is the case would not going with the best ratio (non-proc) even past 37 be an option?

Itap 04-14-2015 03:09 PM

Quote:

Originally Posted by Lorian (Post 1856593)
Ahhh! :) If that is the case would not going with the best ratio (non-proc) even past 37 be an option?

Once you can have decent ratio weapons that also proc high aggro spells, potential damage is less desired over snap aggro.

This was the reason Sarnak Hammer + Snare Whip was/is such a popular weapon set pre-epics.


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