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-   -   ToV Safe Areas (/forums/showthread.php?t=182194)

wycca 02-18-2015 02:57 AM

ToV Safe Areas
 
Sorry, I don't have anything to add except wishing to start a bit of discussion.

12/28/01 Patch - http://www.tski.co.jp/baldio/patch/20011228.html

"Some spots in ToV no longer safe to camp out due to New Drakes and Wurm spawns being added."

What exactly do they mean? Are there any safe spots missing from ToV on beta?

Sallan 02-18-2015 09:41 AM

If memory servers the ramp leading up towards the path of the triplets used to be safe. Eventually they added 2 wurms there.

The other being the ramp heading the other direction towards jorrleag and lady nev. That corner before the bend heading to the hallway of mobs used to be free of mobs.

I didn't go that far in to check on beta if it was safe though

Ele 02-18-2015 11:46 AM

Quote:

Originally Posted by Sallan (Post 1788537)
If memory servers the ramp leading up towards the path of the triplets used to be safe. Eventually they added 2 wurms there.

The other being the ramp heading the other direction towards jorrleag and lady nev. That corner before the bend heading to the hallway of mobs used to be free of mobs.

I didn't go that far in to check on beta if it was safe though

The common ToV map states that there is a safe spot on the ramp leading to the twins; however, on beta there is a roaming drake that paths through that area.

Also, the Plane of Mischief cubbie is not safe unless you back yourself into the south east corner behind the tiny bit of wall sticking out.

http://wiki.project1999.com/images/M...of_veeshan.jpg

Nirgon 02-18-2015 12:57 PM

Quote:

Originally Posted by Sallan (Post 1788537)
If memory servers the ramp leading up towards the path of the triplets used to be safe. Eventually they added 2 wurms there.

Source

On nerfing the other CoH spot/change:
Quote:

The truth is ToV is fucked beyond recognition and nerfing the CoH spot was the dumbest thing VI could have done. At least with the CoH spot two guilds could move around North Wing and not step on any toes till the end of the night.


Aside: From source interesting he suggests they need to flag pvp as a way to handle disputes =). Then again he's on a red hot rant.

Man0warr 02-18-2015 03:56 PM

NToV is going to be a clusterf here.

caleros 03-16-2015 10:27 AM

Bumpin this- The 2 Safe spots listed on the map are currently not safe cause of a roaming Flurry drake that shouldn't be there, orignially it was safe for about a year then they added the roaming wurm+drake, but even then the drake was not a flurry drake. Currently Zyerek Onyxblood is up on beta roaming in those spots, as you can see from magelo he doesn't roam there at all

http://eq.magelo.com/npc/395357

Daldaen 08-06-2015 02:11 PM

Yep lets get this classic. Those spots were safe until 3 weeks into Luclin.

heartbrand 08-08-2015 10:19 PM

Quote:

Originally Posted by Daldaen (Post 1999376)
Yep lets get this classic. Those spots were safe until 3 weeks into Luclin.


XiakenjaTZ 08-10-2015 03:51 PM

Yes please

Moosetoe 08-26-2015 04:44 AM

Has this been fixed to accurately reflect NToV during the corresponding era of Velious just after launch?


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