Project 1999

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-   -   Game Mechanics: Hermit's House in SK (/forums/showthread.php?t=176348)

frenchie43972 01-01-2015 12:38 AM

Hermit's House in SK
 
The door to the hermit's house in Southern Karana will not open.

Alunova 01-01-2015 01:20 AM

If I remember correctly, it's not supposed to.

derpcake 01-01-2015 06:50 AM

It never did, he's a hermit and all.

Rais 01-01-2015 02:24 PM

Or you can target him and say " I will kill you hermit" or something like that and he will come out and agro you.

frenchie43972 01-02-2015 03:28 AM

I've been able to pull him out by casting snare. I just thought it was weird because I had read he Bard quest.

Twoberries 01-02-2015 03:41 AM

/tar a_hermit, pull with spell or ranged weapon through wall. Easy-peezy.

frenchie43972 01-02-2015 08:21 AM

Pretty good exp from 20-23 and the chance of an FS weapon drop. Not a bad camp for a druid. No faction loss and the area is pretty safe to kite.

Thulack 01-02-2015 10:42 AM

Quote:

Originally Posted by frenchie43972 (Post 1729825)
Pretty good exp from 20-23 and the chance of an FS weapon drop. Not a bad camp for a druid. No faction loss and the area is pretty safe to kite.

Great camp for a necro too. Nice a peaceful.


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