Project 1999

Project 1999 (/forums/index.php)
-   Resolved Issues (/forums/forumdisplay.php?f=14)
-   -   Game Mechanics: HHK NPC bug (/forums/showthread.php?t=174566)

derpcake 12-12-2014 07:31 PM

HHK NPC bug
 
Something is up with certain NPCs in HHK, their flee modes aren't working too well.

When meleeing a noble, I would be above 50% hp on my monk, noble would hit 20% and not flee.

However, if I feign death and stand when they are at 20ish (has worked at 23% or so, sometimes it hasn't), they will go into flee mode so I can just beat them down after that.

That isn't how it should work, but still soloing here so don't rush dat fix :p

If possible I'd like to know what causes this behaviour. Is it some issue with mobs on their faction being close on the to Z-axis? I have no idea since that seems fine on other mobs in same zone. Its weird :)

Itap 12-12-2014 07:58 PM

Quote:

Originally Posted by derpcake (Post 1711497)
Is it some issue with mobs on their faction being close on the to Z-axis?

You hit the nail on the head. This is happening with other mobs as well.

derpcake 12-13-2014 05:32 AM

Oh so I guess this trick is ok to set that straight ;)


All times are GMT -4. The time now is 12:24 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.