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HHK NPC bug
Something is up with certain NPCs in HHK, their flee modes aren't working too well.
When meleeing a noble, I would be above 50% hp on my monk, noble would hit 20% and not flee. However, if I feign death and stand when they are at 20ish (has worked at 23% or so, sometimes it hasn't), they will go into flee mode so I can just beat them down after that. That isn't how it should work, but still soloing here so don't rush dat fix :p If possible I'd like to know what causes this behaviour. Is it some issue with mobs on their faction being close on the to Z-axis? I have no idea since that seems fine on other mobs in same zone. Its weird :) |
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Oh so I guess this trick is ok to set that straight ;)
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