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-   -   Beta suggestion - Quest item generation npc (/forums/showthread.php?t=174348)

Alanus 12-10-2014 05:14 PM

Beta suggestion - Quest item generation npc
 
Having a quest item generation npc would make testing quests a lot easier (i.e. testing coldain shawl and coldain ring would be a lot easier).

Trade skills, too, for that matter

Ele 12-10-2014 05:45 PM

Nilbog has already implemented for the porting gnome to summon certain items for old world drops that we don't have access to on Beta.

However, Velious item drop rates also need to be tested.

If you can identify specific items that you need to test quests/combines, then the GM/devs may be able to summon it for you or add them to the gnome. Just a general request for items is extremely broad.

Be sure to verify whether or not the quest or trade skill combine has already been tested in this thread: http://www.project1999.com/forums/sh...d.php?t=157067

Quote:

Originally Posted by nilbog (Post 1582147)
Added to Velious Beta Banker script, pending update.

For anyone that hasn't tried it yet, Banker will summon the following items for testing.

if($text=~/reddish crystal/i) { quest::summonitem(1695); }
if($text=~/heavy metallic crystal/i) {quest::summonitem(1697);}
if($text=~/runed totem staff/i) {quest::summonitem(6310);}
if($text=~/misty acorn/i) {quest::summonitem(16496);}
if($text=~/emerald orange/i) {quest::summonitem(12767);}
if($text=~/bag of caynar nuts/i) {quest::summonitem(14938);}
if($text=~/vineclinger berries/i) {quest::summonitem(19100);}
if($text=~/ripened heartfruit/i) {quest::summonitem(20464);}
if($text=~/rathe berries/i) {quest::summonitem(14951);}
if($text=~/marr cherries/i) {quest::summonitem(14969);}
if($text=~/flarefire seeds/i) {quest::summonitem(12771);}
if($text=~/fusible coral ore/i) {quest::summonitem(2447);}
if($text=~/Fusible Earthen Ore/i) {quest::summonitem(2449);}
if($text=~/Fusible Igneous Ore/i) {quest::summonitem(2448);}

Will add more if needed.



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