Project 1999

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-   -   Static spawns in North and South Qeynos on red not in their places (/forums/showthread.php?t=173408)

lowner411 12-03-2014 09:44 AM

Static spawns in North and South Qeynos on red not in their places
 
The static spawns (like merchants and guild masters) were spawning in the wrong places on red. North Qeynos merchants and guards were out in the newbie area not responding to tells. South Qeynos merchants are in different spawn points and not responding.

Wandering mobs, like pacing guards, seem less affected.


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