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Lich 09-12-2010 05:48 PM

My Opinion on EQ expansions.
 
I know opinions are like loot whores... every group has one.
Here is my opinion on EQ and its expansions.

http://i77.photobucket.com/albums/j5...eqtimeline.gif





discuss.

Seaweedpimp 09-12-2010 05:54 PM

So kunark was a 94 ford taurus and Velious was a ferarri 360?

zianlo1 09-12-2010 05:57 PM

Quote:

Originally Posted by Seaweedpimp (Post 140356)
So kunark was a 94 ford taurus and Velious was a ferarri 360?

Yes, cuz velious was just *that* much of an improvement over kunark....tfos ftw

Taxi 09-12-2010 06:04 PM

Quote:

Originally Posted by zianlo1 (Post 140359)
Yes, cuz velious was just *that* much of an improvement over kunark....tfos ftw

Library was pretty fucking cool (thats as far as i got in there when i played live)

zianlo1 09-12-2010 06:05 PM

Quote:

Originally Posted by Taxi (Post 140367)
Library was pretty fucking cool (thats as far as i got in there when i played live)

tofs and thurgadin = best zones of the entire eq game imo.

Lanvaren 09-12-2010 06:21 PM

HOW could this possibly be offensive to people who engage in poopsocking?


Btw, pretty much agree with you, other than the fact that you thought perhaps Luclin shouldn't be included in "everything else" maybe- kinda- somewhat... :)


for what it's worth the EQ expansions were all planned from the start, even Luclin, but players gained more influence as $ony whipped verant into a money-driven monster. People don't have a clue what they want.

Ridiuz 09-12-2010 06:30 PM

Personally I think the first 3 expantions were gold, and everything after that went down hill. I enjoyed Luclin for a few simple facts...

1. The bazaar made trade soooooooo much easier, rather than having to spend a lot of time in EC tunnels trying to buy and sell junk. Just leave your computer on over night and come back with your junk sold for you.

2. The introduction of the AA system was amazing, really gave you something else to do in order for character improvement.

3. Horses were a nice touch allowing for faster travel, and not having to sit down to meditate reducing mob agro when sat.

4. Character models were nice for the people that enjoyed them, and if you didn't just simply turn them off.

5. A lot of great raid content like SSRA, and VT. Believe it or not I actually enjoyed the process of getting keyed for VT.

6. The Nexus was great, made travel easier but didn't overdue it like PoP's instant travel to anywhere.

The list goes on but you get the idea, would be great if p99 stopped on Luclin. :P

Lich 09-12-2010 07:18 PM

Quote:

Originally Posted by Seaweedpimp (Post 140356)
So kunark was a 94 ford taurus and Velious was a ferarri 360?

It progressed from a Taurus to a Ferrari.

Reiker 09-12-2010 07:28 PM

Luclin gets slighted because it was the first expansion that introduced good AND bad elements. The bad:

* Ridiculously horrible player models
* Poorly implemented centralized market
* "We're going to the moon!" is goofy
* Playable cat people are goofy
* Boring / redundant zone design
* Instant travel (but imo still enough of a pain in the ass to not be that bad)
* Vex Thal is a piece of shit, perpetually unfinished end raid zone
* Paludal was too good for its level range, emptying classic exp zones

Many forget the good:

* AAs (somehow some people think these are bad) really fleshed out classes, added all kinds of new gameplay elements, and gave something to exp for at max besides death buffer
* Awesome dungeons that were criminally underused like Acrylia Caverns
* The first raid encounters that were completely epic, hardcore events (Ssra, Seru, Ring of Fire, even lower bosses like Shei had very unique elements)
* EQ really began to step up its scripted event game with not only raids but zones such as Hollowshade, which was always changing based on the race wars there.

Harrison 09-12-2010 07:48 PM

*gasp* Someone makes sense when talking about Luclin without going into a rabid froth of hate and rage.


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