Project 1999

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-   -   Spells: Damage Shield Potions (/forums/showthread.php?t=170433)

Daldaen 11-06-2014 05:50 PM

Damage Shield Potions
 
It is with a heavy heart, I nerf myself. The evidence is irrefutable:

Shaman's Crucible 2001

Quote:

Kilva's Blistering Flesh - Scorching Skin, 6 to 13 point damage shield

Kilva's Blistering Skin - Scorching Skin, 6 to 13 point damage shield (level \ 4 + 1 {round down})
Both should have the same effect. Maxing at 13 DS.

You may say, "But Daldaen, surely that is a mistake, Verant wouldn't be dumb enough to make two different potions, one more costly than the other, and give them the same effect."

April 4th 2001 Patch Notes

Quote:

Kilva's Skin of Flame potion has been changed. It no longer has the same effect as the Kilva's Blistering Flesh potion.
Until 4 months into Velious, these potions should have the same effect. Sad panda.

quido 11-06-2014 05:51 PM

good find

Technique 11-06-2014 06:31 PM

Quote:

Scorching Skin

Damage Shield from 1 (L1) to 16 (L60)
Effect formula 109: min(-1) + level/4.

Same in both kunark and velious-era spdats and on Live.

khanable 11-07-2014 01:31 AM

nice

I suspect there are many issues with alchemy; I've already started compiling a list of pricing errors - want to tag team it Dald?

Raev 11-07-2014 02:11 AM

Quote:

Originally Posted by quido (Post 1670341)
good find


Potus 11-07-2014 02:22 AM

Man why can't we find a nerf for cure pots :( :( :(

Daldaen 11-07-2014 08:22 AM

Quote:

Originally Posted by khanable (Post 1670653)
nice

I suspect there are many issues with alchemy; I've already started compiling a list of pricing errors - want to tag team it Dald?

We going for price of 10 Doses or what?

I may have logs from EQMac on my efforts to recharge certain 10 charges but dunno if 2002 is too late for this.

Daldaen 11-07-2014 08:45 AM

Quote:

Originally Posted by Potus (Post 1670681)
Man why can't we find a nerf for cure pots :( :( :(

Lucy lists them as having a 2.0 sec cast time and the history doesn't show anything changing that.

Is there a reason they are instant here?

Also, further potion infos...

Quote:

It would appear that potions are not stackable with each other, however, each seems to be stackable with our regular buffs, and a few potions do seem to interact with each other provided stats do not overlap. Several Herbs such as Blue Vevain Bulb, Valerian Root, and Figwort act as potion boosters, increasing the bonuses you get from each potion when created with these additional herbs. You must be standing still in order to drink the potion. Also, it should be noted that the Infravision, Levitate, and Water Breathing potions require components to be used.
So Levitate and EB potions should require the bat wings/fish scales. WTF Reagant does Serpent Sight require? Snake Scales?

Technique 11-07-2014 02:33 PM

Quote:

Originally Posted by Daldaen (Post 1670779)
Is there a reason they are instant here?

They're not instant here, they're a 2s cast.

Potus is just upset because way more people use them in pvp on r99 than back in the day on Live.

Daldaen 11-07-2014 02:48 PM

Hrmm could've sworn they were instant here. Maybe I'm just thinking the one from the Bug Collection quest though.


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