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-   -   @Haynar, nilbog, community RE: golem wands and new (classic) dispell functionality (/forums/showthread.php?t=169295)

Mac Drettj 10-25-2014 12:11 PM

@Haynar, nilbog, community RE: golem wands and new (classic) dispell functionality
 
With the recent changes to dispells pending patch (strength of dispells and buff/debuff counters), can we talk about reverting golem wands to an instant click item?

Instead of everyone proposing non classic changes for a classic problem, in the most recent case AoNs and nameplates/target rings, I think we should be looking to reclassic-fying things and letting things fall back into their original and by design checks and balances.

Colgate 10-25-2014 12:20 PM

golem wands are still ridiculously OP in either scenario and make the gap between melees and casters even larger

Sektor 10-25-2014 12:21 PM

Golem Wands are fine imo.

Haynar 10-25-2014 12:44 PM

What is the story with Golem Wands?

What was classic like?

When were they changed?

H

Grimjaw 10-25-2014 12:51 PM

in classic golem wands are instant cast and you can simply recharge them on vendors. Before the devs made changes here, they were being used at every simple little 1v1 fight, spam click one to strip someone's 3 buffs (so common they are being wasted).


But then, both the instant-cast has been removed from this server (added a casting time), and recharging via merchant-buyback is also disabled on red (merchants will remember the charge count on each one sold to him)

Mac Drettj 10-25-2014 12:54 PM

Classic is insta click. Some time ago all insta clicks were given cast times bcus pvp had turned into clickquest:

Triple click wand
Trak tooth
Planar nuke item click i.e, wand of swords or ivandyr hoops etc
Dead

Technique 10-25-2014 01:41 PM

Golem wand still zaps 4 buffs 99% of the time post-dispel fix. Only the people casting cancel magic (1) are gonna notice anything was even changed.

Since we're on this subject, all the other targetable wands/items with detrimental effects that were flat-out disabled in PvP as a stupid kneejerk reaction to trak teeth:
Quote:

Originally Posted by Rogean (Post 1141148)
[PvP Only] Item clicks which may no longer be used against players
  • Al`Kabor's Cap of Binding
  • Blazing Wand
  • Death Scarab Gland
  • Drake-Hide Amice
  • Earring of Displacement
  • Ivandyr's Hoop
  • Raiment of Thunder
  • Rain Caller
  • Red Wood Wand
  • Rod of Drones
  • Rod of Malisement
  • Scepter of the Forlorn
  • Wand of Conflagration
  • Wand of Darkness
  • Wand of Ice
  • Wand of Mana Tapping
  • Wand of Souls
  • Wand of Swords
  • Wooly Spider Silk Net

should be re-enabled, but with the casting time of the effect they produce.

Most of these items are lore and they're not rechargable. Adding cast times will give them a purpose in PvP again without the possibility of being overpowered.

Colgate 10-25-2014 01:46 PM

you can still recharge lore items

Technique 10-25-2014 01:55 PM

I didn't mean to imply that recharging an item was contingent on it not being lore.

Most people on red know that it's not possible to recharge any item on this server, unless there's some bug that still allows it.

Colgate 10-25-2014 01:58 PM

o word


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