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-   -   So how about some variance (/forums/showthread.php?t=159472)

Grimjaw 07-28-2014 07:28 PM

So how about some variance
 
Quote:

Originally Posted by Kergan (Post 1553411)
But Lite is just here for the PVP man!

Except all he talks about are raid mobs.

Blubie.

common guys, its not rocket science...

with variance, when mobs randomly spawning, then obviously there will be competition for it since the other smaller guilds know that Nihilum doesn't have 50+ online heading there already.. (like they do when they know its going to spawn). and yes you might get 50+ for 5 of the variance spawns, but eventually we'll get an even fight.

under the current mechanics it will simply never happen. right now nihilum is the ones who are blocking competition just by bringing over half the server population for a dragon that takes 15-20 to kill. With Variance, this wont always happen. And that is what variance will accomplish.

Drakaris 07-28-2014 07:30 PM

The griefers want a new way to grief, don't take the bait, low pop server does not need variance.

Grimjaw 07-28-2014 07:32 PM

population # doesn't matter, what matters is % . Over 50% being in the same guild is a problem, and variance will be the solution to these types of guilds.

Jib 07-28-2014 07:42 PM

I agree with OP

Eslade 07-28-2014 07:44 PM

Quote:

Originally Posted by Grimjaw (Post 1553440)
population # doesn't matter, what matters is % . Over 50% being in the same guild is a problem, and variance will be the solution to these types of guilds.

As far as population percentage, I agree with grimjaw.

Drakaris 07-28-2014 08:09 PM

Quote:

Originally Posted by Grimjaw (Post 1553440)
population # doesn't matter, what matters is % . Over 50% being in the same guild is a problem, and variance will be the solution to these types of guilds.

I'm sure the #1 guild (regardless of who it is) will have more alts to pepper at spawns than any other guild and the only thing variance will accomplish will be that any raids close to respawn window in any zone will be swatted to ensure the target is secured. It will deny new players from doing uncontested planes.

Are you guys really that dumb?

Simultaneous repops is the only way other guilds will see raid targets...

TLDR-
meh... wasting my breath... retarded forum trolls/ex-azrael members calling for variance again...

freez 07-28-2014 08:10 PM

Quote:

Originally Posted by Jib (Post 1553453)
I agree with OP


Kergan 07-28-2014 08:11 PM

Simulated repops already solved this problem. Move to resolved.

Jib 07-28-2014 08:13 PM

throw out sim repops

add variance

or make sim repop reset mob respawn time like it did in classic

Kergan 07-28-2014 08:16 PM

Or we could throw out simulated repops and not add variance, so you guys get nothing ever.


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