Project 1999

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-   -   Why Variance is good, something we can all agree with. (/forums/showthread.php?t=157122)

steve roberts 07-08-2014 10:57 PM

Why Variance is good, something we can all agree with.
 
http://s17.postimg.org/4xwc0j7lr/Untitled_2.jpg

mikemandella 07-08-2014 11:01 PM

There you have it. It looks like both sides are advocating a change... Time for the GM's to step up and give the people what they want!

mrproudbeard 07-08-2014 11:30 PM

Where's that heartbrand animated gif at?

LulzSect 07-09-2014 12:11 AM

http://www.dailystormer.com/wp-conte...ng-Jew-Rat.gif

mostbitter 07-09-2014 02:03 AM

Quote:

Originally Posted by mikemandella (Post 1526712)
There you have it. It looks like both sides are advocating a change... Time for the GM's to step up and give the people what they want!

not gonna look good on ur app dog

silo32 07-09-2014 02:10 AM

this is going on your app hb your still a recruit app scum remember this

Drakaris 07-09-2014 02:36 AM

Variance is shit, what the server needs is more sexy women! Failing that, this server should have cluster based re-pops, which is essentially random sim repops that spawn several mobs at the same time, but not all of them. For example; Druushk, Naggy, Venril Sathir, Trakanon and Cazic Thule, Faydedar all spawn at the same time. All guilds race to see what has spawned, there is no way one guild can know which mobs have spawned and they can start taking out priority targets, giving the competitor a fighting chance to scout and snipe.

Food for thought...

Bazia 07-09-2014 02:49 AM

p good idea

steve roberts 07-09-2014 11:10 AM

Quote:

Originally Posted by Drakaris (Post 1526851)
Variance is shit, what the server needs is more sexy women! Failing that, this server should have cluster based re-pops, which is essentially random sim repops that spawn several mobs at the same time, but not all of them. For example; Druushk, Naggy, Venril Sathir, Trakanon and Cazic Thule, Faydedar all spawn at the same time. All guilds race to see what has spawned, there is no way one guild can know which mobs have spawned and they can start taking out priority targets, giving the competitor a fighting chance to scout and snipe.

Food for thought...

Horrible idea. Let's stick to Checkraise's ideas.

Jib 07-09-2014 11:26 AM

Quote:

Originally Posted by steve roberts (Post 1527157)
Horrible idea. Let's stick to Checkraise's ideas.

have to admit pretty bad idea, sim repop = 100% chance repop so just log a scout at the area and check everything instantly, hardly call that scouting.

variance = any time repop so sitting scouting 24 hours a day is not logical, just have to randomly show up for raids and maybe its up maybe its not.

Variance is the best thing for this server at the moment without a doubt


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