Project 1999

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-   -   BARDS: Npc's not fleeing at low hp (/forums/showthread.php?t=155708)

JayN 06-25-2014 08:28 PM

BARDS: Npc's not fleeing at low hp
 
BARDS: Npc's not fleeing at low hp, when mobs get low they should flee in many cases.... Instead they fight to the death if a bard is involved.


Not classic needs fix asap

zanderklocke 06-25-2014 08:39 PM

If killing multiple mobs on same faction/mob type (tigers for instance) only the last one alive will flee.

Unless you're actually talking a bard npc types. Then I'm not sure.

JayN 06-25-2014 08:58 PM

Quote:

Originally Posted by zanderklocke (Post 1511719)
If killing multiple mobs on same faction/mob type (tigers for instance) only the last one alive will flee.

Unless you're actually talking a bard npc types. Then I'm not sure.

that last one wont flee... this is very easy to replicate in Old Sebilis

zanderklocke 06-25-2014 11:26 PM

Are other mobs of similar faction nearby through walls? If this is the case, mobs won't run. They may need to decrease the assist distance I think.


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