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 Suggestion: PVP Hour (disable /anon & /role, double XP bonus) Just an idea I had for a fun nightly event - PVP Hour. If we could have /anon and /role disabled, it would greatly increase the chances of PVP occurring, however to give some incentive to the not-so-pvp inclined to remain signed in vs /camping immediately, doubling the rewards for the higher risk (in the form of 2x xp) would be awesome. Thoughts? Maybe make characters persist as well so /camp and linkdead would still keep the toon signed into the game until the hour was over? | 
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 just permanently disable /who. It would make it a better game. | 
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 Would be fun without /who as well, never knowing when you'll randomly run into someone in the same zone. | 
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 been here a month already making suggestion threads gr8 addition thx blue | 
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 wait a sec isn't this the fucking maggot that publicially distributed harry potter maps? fuck you, stay the fuck off red you dirty shithead | 
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 Interesting idea on disabling /who. I'd say make /who only report guild members in zone (for raid attendance purposes) at least. Wonder if the /who disabled would help or hinder pvp though. Would have to try it out for awhile. | 
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 This would add a whole new element of surprise and excitement to the game. | 
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 Yea the element of never knowing if anyone is in a fucking zone? Some guy hiding in OOT and you can't /who you will never know he is there. | 
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