| heartbrand |
05-13-2014 01:18 PM |
Problem with a third "raiding" guild, is that the server can't support it. Right now, even after the big push by Nihilum to get all the vets back, we're barely hitting 50, and a good number of that 50 are euros and people who can only play for a couple of hours "primetime" before needing to dip. That number is BARELY workable for Velious PvE on a blue server, let alone a red server where you need to defend the mobs, etc.
Factor in the constant turn over from burn out / defections, and you can see why it's almost impossible for a third guild to thrive.
However, if your goals are to be a smaller guild that snipes some targets, it can work with far fewer numbers, but keep in mind you'll be constantly losing people to Az and Nilly as people will jump ship for the easiest pixel express, particularly when those velious pixels start getting linked in OOC. Blue has 10x the pop and can only support a couple of true Class A or w/e the fuck they're called raiding guilds, so it's 10x worse on red.
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