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-   -   Spells: Mobs CHing From Unknown Spell (/forums/showthread.php?t=149683)

Socratic 05-04-2014 10:01 PM

Mobs CHing From Unknown Spell
 
Seen it 3 times today so far. Once in Seb while killing a reaver, twice trying to kill Overking in Chardok.

These seem to be the relevant lines:

Chardok Overking:
[Sun May 04 20:29:16 2014] Overking Bathezid begins to cast a spell.
[Sun May 04 20:29:26 2014] Overking Bathezid regains concentration and continues casting.
[Sun May 04 20:29:26 2014] Overking Bathezid is the victim of an unknown spell.
(my logs did not catch the 2nd CH he did during this fight)

Sebilis Myconid Reaver:
[Sun May 04 16:56:45 2014] myconid priest begins to cast a spell.
[Sun May 04 16:56:55 2014] Myconid reaver is the victim of an unknown spell.

In all of these cases the "unknown spell" resulted in the effected mob instantly returning to 100% health. Also in both of these cases the resulting HP gain was far far more than a traditional CH (Overking for example went from 40% to 100% twice in the same fight).

Thanks for reading.

evilkorn 05-04-2014 10:33 PM

Went back in my logs and remembered him ch'ing on our raid too.

[Sun Apr 27 18:32:58 2014] Overking Bathezid is the victim of an unknown spell.

mrmop520 05-04-2014 11:28 PM

This happened on Lady Vox as well. She healed from 35% or so to a full 100% with the same message.

Socratic 05-05-2014 03:51 AM

No the bug is in the amount that the heal is landing for. Overking has always cast CH, and when it lands it goes up a good amount of hp, but never all the way back to 100%. Complete Heal has always had a cap. Currently for NPCs it doesn't (or it's so high it effectively doesn't).

nilbog 05-05-2014 11:28 AM

Quote:

Originally Posted by Socratic (Post 1440069)
No the bug is in the amount that the heal is landing for. Overking has always cast CH, and when it lands it goes up a good amount of hp, but never all the way back to 100%. Complete Heal has always had a cap. Currently for NPCs it doesn't (or it's so high it effectively doesn't).

This was a recent change for npcs that cheal. Vox, for example, wouldn't CH until she was below 50%, which would take her to full life. so, 32/2, that's at least a 16k heal.

That can be discussed more, but the most evident bug here is that the spell is being referred to as unknown. That is fixed as soon as there is a spells_us.txt update.

Detoxx 05-05-2014 01:40 PM

Overking healed from 35% to 100, which is probably 20k hp. And Vox has always started CHing at 40%, just like almost every other mob that CHs and it would heal about 30% because of the 10k limit on CH. Are you saying that now every mob that CHs will not longer have a cap on it?

Socratic 05-05-2014 01:43 PM

I can't speak to Vox, as I don't know a ton about that encounter, but as someone who has farmed near triple digits worth of Overking I can say that a heal landing when he is sub30% HP has never taken him to 100%, and it does now.

He has been spamming CH after 40% for long that I've been around this server, and we've had many heals land. This isn't normal.

If you guys changed CH to be a true CH and not have a hp cap then that's fine, but it isn't clear that's what you're saying. Your post sounds more like you think it's still healing for what it used to, but that the mobs are healing earlier, and that's simply not the case.

nilbog 05-05-2014 01:57 PM

Quote:

Originally Posted by Detoxx (Post 1440422)
Are you saying that now every mob that CHs will not longer have a cap on it?

Yes. This was a change we made for the beta server that went in live, and not in the patch notes.

Sorry if this was unclear:
Quote:

Vox, for example, wouldn't CH until she was below 50%, which would take her to full life. so, 32/2, that's at least a 16k heal.
I wasn't saying how it was on p99, but how it was in classic. There was some talk in our dev area about it, and it was changed for npcs. That is the unknown spell you're seeing, because a new spells file didn't go out. Server sees it, but you don't yet.

Scrubosaur 05-05-2014 10:44 PM

When did Complete Heal change (if it ever was changed) to a 10k heal vs just a complete health heal? I do remember having to mana drain Gorenaire and King with chanters and bards back in the day before the reached sub 50%.

Haynar 05-06-2014 12:13 AM

I remember you didnt kill ch mobs very easy unless you had 2 mana drainers.

And interrupting dragons casting spells should be tougher too. So those are other changes needed.

Haynar


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