Project 1999

Project 1999 (/forums/index.php)
-   Priests (/forums/forumdisplay.php?f=64)
-   -   What's with the tooth thing? (/forums/showthread.php?t=141166)

Fuddwin 02-27-2014 12:19 PM

What's with the tooth thing?
 
I've read around a few posts on p99 and have heard someone mention something about having to get teeth to beable to port into the specific zones in Velious... Anyone know if this applies to Druids/Wiz too? If so, how does it work? Thanks!

Man0warr 02-27-2014 12:49 PM

Yes they do - basically it's a system put in place that requires you to visit the Wiz/Druid portal before you can port/be ported there.

They are just bags on the ground inside the portals that respawn as soon as picked up, you keep them in your inventory. Think of them as a key.

Raavak 02-27-2014 12:58 PM

The item respawns like every 10 seconds. It basically forces you to run to every zone at least once before you can utilize the port ins.

Nuggets 02-27-2014 01:00 PM

is this custom to promote the initial velious race? I dont remember it on live.

Fuddwin 02-27-2014 01:07 PM

Ahh... And each key overwrites the other? So WL would overwrite all but CS? So imagine we/I need to run to WL asap.. lol

Man0warr 02-27-2014 01:11 PM

No, they don't overwrite. You have to keep them all.

Quote:

is this custom to promote the initial velious race? I dont remember it on live.
The requirement was removed at some point, maybe in PoP?

Daldaen 02-27-2014 02:06 PM

Was removed before that.

http://www.tski.co.jp/baldio/patch/20011204.html
Quote:

Velious portal teeth (Great Divide, Wakening Lands and Cobalt Scar) are no longer required to teleport to those locations. These items are also no longer soul bound.
The Luclin patch removed them.

But seriously. What a fucking stupid idea. Just like Wind portals requiring Kunark dungeon. The developers realized each were retarded mechanics and removed them a few months after the next expansion. So stupid.

kylok 02-27-2014 02:15 PM

Quote:

Originally Posted by Daldaen (Post 1342489)
Was removed before that.

http://www.tski.co.jp/baldio/patch/20011204.html


The Luclin patch removed them.

But seriously. What a fucking stupid idea. Just like Wind portals requiring Kunark dungeon. The developers realized each were retarded mechanics and removed them a few months after the next expansion. So stupid.

Why so mad about classic server being classic?

Daldaen 02-27-2014 02:21 PM

Classic content I love.

Classic mistakes being repeated when the developers themselves later admit "yea that was pretty dumb" and remove those mechanics - stupid.

Wind ports
Velious teeth
Hybrid penalty

All very stupid. All retroactively changed because aforementioned stupidity. All lead to a better game after removed.

kylok 02-27-2014 02:27 PM

While that may be true, it has little to do with the purpose of this server (reliving the classic experience, faults and all).


All times are GMT -4. The time now is 05:48 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.