Project 1999

Project 1999 (/forums/index.php)
-   Bugs (/forums/forumdisplay.php?f=6)
-   -   Pathing Yeti Caves Dreadlands (/forums/showthread.php?t=140108)

Honest 02-19-2014 01:21 PM

Yeti Caves Dreadlands
 
Was Pling a buddy here today and noticed that the Yeti's are warping really badly here. Anyone else have this go on?

mostbitter 02-19-2014 01:30 PM

can confirm

Honest 02-19-2014 01:34 PM

Just wanted to note that it only seems to happen when i snare the mobs. I'm using ES guants, havent tried with spell. I'll mess around and post back.

Honest 02-19-2014 10:03 PM

Snare type spells are making them warp, they are fine without engulfing darkness/snare.

Alunova 02-19-2014 11:36 PM

This is likely temporary due to the latest adjustment in pathing code, however, I did adjust the path roamers take in 3 of the caves (No more walking through walls)

Haynar 02-19-2014 11:39 PM

Snare makes them warp bad, when they go into flee mode at low HPs. I am working on tracking down the issue. Should have seen it when I was working on mob speeds, and I made all mobs 3 times faster than run speed, when walking. They were FAST.

H

Honest 02-20-2014 09:35 PM

Thanks guys!


All times are GMT -4. The time now is 01:59 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.