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titanshub 01-31-2014 02:27 AM

Necromancer in Unrest
 
As a level 24 Necromancer what do I need to know about grouping in Unrest? Can I find a pickup group here at this level? I haven't done much grouping so far and I am going to have to get familiar with my anti-undead spells.

I need an item from the zone for my harvester quest and I figured unrest might be an interesting place to get away from the monotony of the 6 minute bard diet.

I guess what I am asking is what do I need to know about the zone and what do I need to do as a necromancer, in a group fighting undead, to not look like a complete idiot. I don't know if I have ever even been in this zone before. Please help!

Lord_Snow 01-31-2014 02:36 AM

Quote:

Originally Posted by titanshub (Post 1298971)
As a level 24 Necromancer what do I need to know about grouping in Unrest? Can I find a pickup group here at this level? I haven't done much grouping so far and I am going to have to get familiar with my anti-undead spells.

I need an item from the zone for my harvester quest and I figured unrest might be an interesting place to get away from the monotony of the 6 minute bard diet.

I guess what I am asking is what do I need to know about the zone and what do I need to do as a necromancer, in a group fighting undead, to not look like a complete idiot. I don't know if I have ever even been in this zone before. Please help!

Go head first, at your level ooc for an MR group. I'm not familiar with what you have as spells but if you have mana dump ...use it on your casters all the time and you will be loved. Other than that, use your undead nukes and such to make things go faster, also I don't know if you can mez yet but do that to. Basically necros summed up is utility in groups. No enchanter? Sub necro. You can do the same stuff with undead that they can, you just have cooler spells and a more badass pet.

Byrjun 01-31-2014 02:39 AM

MR = Main Room, but I'd think that might be a bit low at 24. I was doing FP (fireplace) around 20 on my SK; that might be the best place to group for you. Not sure where the Harvester drop is though.

titanshub 01-31-2014 02:40 AM

Quote:

Originally Posted by Lord_Snow (Post 1298976)
Go head first, at your level ooc for an MR group. I'm not familiar with what you have as spells but if you have mana dump ...use it on your casters all the time and you will be loved. Other than that, use your undead nukes and such to make things go faster, also I don't know if you can mez yet but do that to. Basically necros summed up is utility in groups. No enchanter? Sub necro. You can do the same stuff with undead that they can, you just have cooler spells and a more badass pet.

What does mana dump mean?

I think the only crowd control spells I have are an undead root and a stun with a small chance to do a memory wipe.

Byrjun 01-31-2014 02:41 AM

That "stun" (Screaming Terror) is an 18 second mez and one of your most valuable group abilities (especially if there's no Enchanter or Bard).

The "mana dump" is the twitch line, your current one is Rapacious Subversion, which costs you 200 mana to give 60 mana to someone... so it can be kinda tough to judge when it's worth using (ie. healers are oom and people are dying).

The Shadow Compact line is also super useful when grouping, especially once shamans get Cannibalize (29). That will give them a lot more mana than the twitch line. It's an 80 point (total) heal over time, which you can just lifetap back (or dispel the recourse off yourself if you wanna get really fancy).

titanshub 01-31-2014 02:45 AM

Quote:

Originally Posted by Byrjun (Post 1298980)
That "stun" (Screaming Terror) is an 18 second mez and one of your most valuable group abilities.

Ahhh that's awesome. I didn't realize it lasted for 18 seconds!

Lord_Snow 01-31-2014 02:50 AM

Quote:

Originally Posted by Byrjun (Post 1298980)
That "stun" (Screaming Terror) is an 18 second mez and one of your most valuable group abilities (especially if there's no Enchanter or Bard).

The "mana dump" is the twitch line, your current one is Rapacious Subversion, which costs you 200 mana to give 60 mana to someone... so it can be kinda tough to judge when it's worth using (ie. healers are oom and people are dying).

The Shadow Compact line is also super useful when grouping, especially once shamans get Cannibalize (29). That will give them a lot more mana than the twitch line. It's an 80 point (total) heal over time, which you can just lifetap back (or dispel the recourse off yourself if you wanna get really fancy).

Thanks man, just thanks.... I tried :(

titanshub 01-31-2014 02:55 AM

You guys are awesome. This is exactly what I was looking for. Thanks :)

It looks like Dominate Undead and Rest of the Dead might be useful as well! I need more than 8 spell slots.

Lord_Snow 01-31-2014 03:05 AM

Quote:

Originally Posted by titanshub (Post 1298988)
You guys are awesome. This is exactly what I was looking for. Thanks :)

It looks like Dominate Undead and Rest of the Dead might be useful as well! I need more than 8 spell slots.

That's always the problem! Hahaha

Whoop 01-31-2014 05:49 AM

Quote:

Originally Posted by titanshub (Post 1298988)
I need more than 8 spell slots.

I kind liked that on live that they kept the 8-slots for so long. Everything else got so pumped up with high numbers but not that. When was the 9th and 10th added?


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