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According to Nihilum logic and why the GM's will change this shortly
People who control the zone can force people not to according to Nihi logic.
Necro's can not summon bodies of LNS'd groups. Clerics can not res allies of LNS'd grps/raids. Rogues cannot drag bodies of pals. Caster's can't invis grp mates. Wizards are unable to port LNS'd grps out from Seb ent for example. (This one will be tricky because camping out was not allowed earlier.) None of this makes any sense and must be changes for obvious reasons. Once a guild dies or calls LNS it's over, res up/buff up/port out mob is forfeited, good fights all around and it's over. None of this, we will force you to all take 1 exp hit, basically making people log off (undermining the complete PNP) |
As they interpret it, you must loot and leave no actions performed - ridiculous scumbags.
How can anyone support these guys still. |
I agree, things are 100x better already. This is just a major troll that needs to be addressed.
In the PNP it doesn't say that you can prevent the above mentioned things, it's just interpreted that way and GM's haven't gotten around to addressing it. |
die less imo
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We have confirmed with Sirken this is exactly how it works. |
prove it
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I'm pretty sure Sirken was high and intended that to be a stupid 1v1 situation that means nothing, not produced on a mass scale like you guys are making it out to be.
He'll clarify it, it makes the PNP useless in most scenarios if you can force LNS that rigidly. |
nvm
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