![]() |
What if raid mobs were triggered like Quillmane?
Should just link the raid mobs to a trigger mob in the zone like how Quillmane works, only make the chance to spawn lower and the trigger mob variable. Then raid guilds would actually have to raid to get their raid mobs and nobody would be parking alts anywhere. Any guild who spawns the mob has first right to engage it. This would also ensure that no one guild could monopolize all of the raid mobs, since they couldn't be everywhere at once. It's not a classic idea, but I think it's in the classic spirit.
This would also make VP the challenge it was meant to be, since you couldn't just run around the trash mobs. In my mind, something like this is more akin to earning your pixels than FTE wars. |
So people would be farming mobs to spawn a raid mob for hours on end?
|
Quote:
|
Quote:
|
Doesnt toops server have a token spawn system?
|
Quote:
i don't think this is the solution most folks are looking for. the raid rules should contribute to the community interaction (for better and worse), not provide a way for guilds to completely insulate themselves from the rest of the server. i.e. guilds have to work it out amongst themselves without expecting a dev to step in and "create" a system for them. cs can help to enforce some guild rules, but that is very different from hard wiring an in-game mechanic to control raid encounters. |
Quote:
|
Not because of the raid tokens though!
|
Quote:
|
|
| All times are GMT -4. The time now is 04:05 PM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.