Project 1999

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-   -   Skelly form sit animation bug (/forums/showthread.php?t=132283)

Taiku 12-24-2013 11:04 AM

Skelly form sit animation bug
 
As a necro, when you're in skelly form and, from a sitting position, begin to run, if you try to sit back down before your "rebuild" animation is complete your animation locks into a frozen statue of you standing up. Is there any way around that? It's not the biggest deal but I like to be in the sitting animation to know I'm actually sitting and meditating.

Typically when it happens is when I'm either following something or stacking DoTs on a feared target while trying to keep in range, and sitting for mana ticks.

Uteunayr 12-24-2013 12:51 PM

Another that you can do, which I tend to enjoy, is that while sitting, if you stand up, and before the end of the animation, sit back down, you'll be in a standing position while sitting.

Swish 12-25-2013 05:27 AM

This is "classic" though isn't it? I'm sure I remember it from Live.

Potus 12-25-2013 05:42 AM

Quote:

Originally Posted by Swish (Post 1237065)
This is "classic" though isn't it? I'm sure I remember it from Live.

Yup, the animation to stand/sit on the skeleton was always really buggy and lead to funny poses.

Taiku 12-25-2013 11:14 AM

Wonder if i can make a macro that would get around it, hmmn!


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