BillyCranston |
12-07-2013 01:08 AM |
It will never be changed here, because the developers and coders of the original game couldn't get it removed, and chose to leave it in the game. There was never a poll asking the player base if [SOE should spend money, time, and resources to remove MQ] MQ was an issue. I would venture that like most here, 99% of the original EQ player base would have had no idea a level 1 Rogue was capable of wielding an epic, or any other class could just pay platinum for someone else to do all the work for their epic for them by doing one or two final turn-ins rather than the actual length of the quest.
Paying for loot rights for tagging along on a raid to get your pieces to do the turn ins yourself, sure. But who are we kidding? Something like this won't get changed to better the economy, remove a good portion of the scams, or make the server more classic; so we're all just playing forumquest when it comes to multiquesting.
It's bullshit, and it was never abused like it is here, just like swarm kiting and a load of other one-off "classic" mechanics that the majority of people choose to use and abuse day in and day out here. Bards swarm kiting an entire zone to PL people in some of the most popular leveling zones, happened every day on every server. Totally would have been accepted by GMs as acceptable behavior after more than two people in separate areas of a zone would have petitioned about someone literally pulling every mob for themselves. That is about as far from the Everquest "Play Nice" policy I have ever heard.
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