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-   -   Gear and playtime don't give an advantage. (/forums/showthread.php?t=126378)

runlvlzero 10-28-2013 05:52 PM

Gear and playtime don't give an advantage.
 
To skilled players.

Or well established guilds?

wut?

please explain?

Y'all know its pretty hard to establish a guild when its easier to just join an established opposition.

Nah nah, Nune, and Thulak, u guys are smart and top dawgs over here. But your logic is a tad bit flawed.

Champion_Standing 10-28-2013 05:55 PM

Playtime is the only way to get an advantage in EQ.

andromax 10-28-2013 05:56 PM

Well, smart playtime.

Thulack 10-28-2013 05:58 PM

If you have 50 people with average gear that can mobilize quicker then 30 people with uber gear the 50 will win. Having numbers and being able to mobilize even with not high end gear can yeild you raid kills. Doesnt take VP gear to kill any raid mobs(only excemption might be main tank but a smart guild feeds their tanks gear first). High playtimes and gear as you put it really have nothing to do with that when it only takes 1 person to send out a batphone. Also you never even mentioned the skill of the player. I see alot of dumbasses with great gear that don't know how to play their class right.

and on a side note why does everyone forget the c in my name? i mean people all the time call me thulak. what gives?

runlvlzero 10-28-2013 06:02 PM

Quote:

Originally Posted by Thulack (Post 1163495)
If you have 50 people with average gear that can mobilize quicker then 30 people with uber gear the 50 will win. Having numbers and being able to mobilize even with not high end gear can yeild you raid kills. Doesnt take VP gear to kill any raid mobs(only excemption might be main tank but a smart guild feeds their tanks gear first). High playtimes and gear as you put it really have nothing to do with that when it only takes 1 person to send out a batphone. Also you never even mentioned the skill of the player. I see alot of dumbasses with great gear that don't know how to play their class right.

Agreed, but not many of these awesome underdog guilds around atm namean?

People just camp at the raid targets on zergs from what I read in RnF these days. Heard TMO wiped to a dragon even.

Seems like a few well geared players just invite all they can and batphone away. *DKP grinding for the total wins. Mad skill.

Splorf22 10-28-2013 06:38 PM

I don't really see gear/levels as a huge advantage. Kunark simply isn't that hard: TR was killing most of the Kunark dragons with 25 people, and that was before epics/vp gear. Now everyone certainly needs their resist sets and potions and such, but those aren't really that expensive.

Playtime is a huge advantage under the current (variance) rules, but with less insane methods of solving the overcrowding it wouldn't be nearly as big.

Kergan 10-28-2013 06:39 PM

Quote:

Originally Posted by Thulack (Post 1163495)
If you have 50 people with average gear that can mobilize quicker then 30 people with uber gear the 50 will win. Having numbers and being able to mobilize even with not high end gear can yeild you raid kills. Doesnt take VP gear to kill any raid mobs(only excemption might be main tank but a smart guild feeds their tanks gear first). High playtimes and gear as you put it really have nothing to do with that when it only takes 1 person to send out a batphone. Also you never even mentioned the skill of the player. I see alot of dumbasses with great gear that don't know how to play their class right.

and on a side note why does everyone forget the c in my name? i mean people all the time call me thulak. what gives?

Because the C adds nothing of value, min/maxers will skip the C. We do it up pro style around here, you want your C go back to EQ Live.

Cecily 10-28-2013 06:45 PM

A 50p Dwarven Ringmail Tunic is a better raiding piece than most Trak BPs.

kotton05 10-28-2013 06:50 PM

buffs and prep are way more important than most gear.

HippoNipple 10-28-2013 06:53 PM

Quote:

Originally Posted by runlvlzero (Post 1163512)
Agreed, but not many of these awesome underdog guilds around atm namean?

People just camp at the raid targets on zergs from what I read in RnF these days. Heard TMO wiped to a dragon even.

Seems like a few well geared players just invite all they can and batphone away. *DKP grinding for the total wins. Mad skill.

Is it really that much of a mystery to why 50+ highly devoted and skilled players don't all decide to join the server at once and somehow find each other? People that have no life and play EQ 10+hours a day are hard to come by, and they are all in the top guilds already.


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