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Shaman solo tactics
Did a forum search and found nothing on this topic. So what's your soloing tactics?
I'll start. I usually root/rot with poison and disease dot but after doing this for what feels like 30 levels I have been playing with melee + slow + poison dot cast. |
Depends on the level.
Pre-24: pull with drowsy, stab stab stab, root if it starts running a way that might get me killed, after fight heal to 80% or so with inner fire if necessary. 24-29: Root/rot in places I can single pull. 29-34: You've got haste to go with regen and you've got greater healing, so grouping wins hard. 34-45 and counting: Root/rot with pet to add dps and hold aggro on adds til you can land a root. Still pulling with drowsy *shrug*. |
Pre-14: Melee.
14-59: Root-dot. Unless you have great gear, in which case you can melee for a while at low levels, but root-dotting will still win out by 30 or 40 in terms of efficiency. I've tried various methods of EXPing (though I never had uber gear) and root-dotting always gets the job done fastest in terms of raw EXP per hour. 60: Melee with Torpor. There are obviously some tweaks here and there. Canni+regen comes along and gives you a nice boost in efficiency. Your pet comes along and gives you a little extra DPS and CC. With your epic, you get way more efficient. JBB and fungi help a lot too if you happen to be sitting on a mountain of platinum. |
Shamans change a lot with every new set of spells, which is one of the things that makes them fun. You can be a poor man's Druid, a very powerful Necromancer, or a tank. You just have to play around with what race you picked, what works best in a given situation, and what tools you have.
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I've found there's a few basic styles (which, as others have said, you have to re-choose from almost every five levels when you get new spells):
And then of course there are variations of those approaches. For instance, if you're doing the root + pet tank approach, you can throw in a bit of your own melee when your pet gets low. Hope that helps. |
Just to add - another method no one's mentioned yet is straight-up kiting. You can SoW yourself and/or your pet, DoT the monster, and then run like hell. Not necessarily a great method in many ways, but it can have its uses (back when I was first bringing up my shaman, I found this to be pretty effective from 9 through 13, although this was before the DoT damage fix to moving monsters).
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Its not very mana efficient withmoving damage reduction
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It only really works if you have Clarity. I was able to kill red con ravishing drolvargs that would've used a lot more mana otherwise.
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