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-   -   I don't take falling damage...? (/forums/showthread.php?t=123234)

crkhobbit 09-28-2013 09:08 AM

I don't take falling damage...?
 
I don't take falling damage on my desktop. At first I thought this was probably just some fluke with the server. But falling damage works normally on my laptop.

Levitate is also screwy - my character bobs up and down 2 or 3 times as fast as he should. Drunk effects are the same way. If I tab out of EQ, it slows down to the normal speed.

I don't even know where to begin troubleshooting this. It's so weird.

Thulack 09-28-2013 09:29 AM

Sounds like you might be running dual core processor? check the stickied thread by gotrocks.

crkhobbit 09-28-2013 01:34 PM

Thanks. I found the multi-core issue thread by Rogean and have tried every fix in that thread that doesn't require downloading a third party program or rebooting into a single core.

Nothing changed :/

It does sound like a multi-core issue from what they've said in that thread, so I guess I'm going to have to just boot up into a single core if I want this to go away.

nilbog 09-28-2013 01:52 PM

What OS are you using?

crkhobbit 09-29-2013 04:34 PM

Win7 64bit

gotrocks 09-30-2013 05:53 PM

Are you running wineq? do u plah a class that has safe fall? =P

Pringles 09-30-2013 08:01 PM

Im not at home right now so I cant confirm, but I think I had to adjust the max frame rate slider to fix the head bob thing - never noticed an issue with fall damage though, but could be related.

I play on a i7 6 core w/ 16 GB ram and gtx 590, the headbob thing drove me nuts until I trimmed down max frame rate. I attributed / assumed the speed increase of the bob was due to the faster CPU or graphics card but never bothered to really look into it.

Cyph 09-30-2013 09:38 PM

I was having this 'issue' the other day in Kelethin. Fell from there a number of times and took no damage. Also using W7 64bit. That said, I feel from there yesterday or so and did take damage...

kenzar 09-30-2013 09:55 PM

At 60FPS your character will fall just like you remember it worked on live.
At 100FPS your character can only fall directly down(regardless of any forward momentum from running), and you will take 0 fall damage.

Not sure why, but I hope this helps ya out.

Pringles 09-30-2013 10:45 PM

Sweet! l33t haxx!


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