Project 1999

Project 1999 (/forums/index.php)
-   Melee (/forums/forumdisplay.php?f=63)
-   -   Rogue Hide/Sneak (/forums/showthread.php?t=122923)

Picked 09-24-2013 02:45 PM

Rogue Hide/Sneak
 
I took a hiatus from P99 for awhile. I came back about a month ago. And I noticed the rogue hide/sneak invis is broken. I'm sure there was a lot of posts on this when it happened. I thumbed back about 5 pages and seen nothing on the matter.

My question is, was this done on purpose because it was "classic" or does it intend to be fixed? If so where does it sit on the list in terms of priority.

It makes my class a DPS only option. Can't hide/sneak to retrieve anyone's corpse. Can't get down to groups in KC or Seb without them having to clear their way.

This was one of the beauties to being a rogue. When a group had to replace a DPS and a rogue was available it was the logical choice to rep with.

Any information on this would be great! Thanks!

Vellaen 09-24-2013 03:14 PM

It was changed in the July 14th patch:

Quote:

Kanras: Rogue hide will function the same as invis + IVU stacked.
Kanras: Non-rogue (racial hide) will function the same as invis.
Kanras: Mobs that see through invis/IVU will similarly see through hide.

Picked 09-24-2013 03:24 PM

Okay, so does that mean it was bugged before and was working better than it was supposed to be? And they curved it back to how it should be?

Ele 09-24-2013 03:27 PM

Quote:

Originally Posted by Picked (Post 1125764)
Okay, so does that mean it was bugged before and was working better than it was supposed to be? And they curved it back to how it should be?

Yes.

Picked 09-24-2013 03:29 PM

Okay, bummer! But if that's the way it was that's the way the cookie crumbles! Thank you guys for the input. I have been playing the last month hoping the change would be reverted back! lol

But now I can quit worrying about it!

snooppy88 09-25-2013 04:41 AM

kills the rogue class isn't it...

Colgate 09-25-2013 05:21 AM

i agree, it's just awful being the best sustained damage class with an experience bonus and a built in toggled invisibility/IVU and access to opening doors that no one else can open and the easiest epic quest for a weapon that does not become obsolete in velious unless you have both weapons from the absolute peaks of raid content that the expansion has to offer

Tikker 09-25-2013 09:48 AM

the only part that's "broken" from classic is sneak pulling, because of the instant aggro from thrown/archery

Picked 09-25-2013 12:42 PM

Quote:

Originally Posted by Colgate (Post 1126522)
i agree, it's just awful being the best sustained damage class with an experience bonus and a built in toggled invisibility/IVU and access to opening doors that no one else can open and the easiest epic quest for a weapon that does not become obsolete in velious unless you have both weapons from the absolute peaks of raid content that the expansion has to offer

It can be hard finding a group. Some nights I spend 2-3 hours LFG. And then when I finally get a group I only have a limited time to play. I used to be able to get groups in Seb even at lower 50s because I could get down there and they didn't have to clear to get me in.

Not a game breaker for the class by any means. Just a luxury we used to have that we no longer do.

Dullah 09-26-2013 02:39 AM

In classic EQ rogues would sneak/hide down to our groups in seb. Doesn't work here because everything sees them that sees players with the invisibility spell.

Seems to me classic sneak/hide != invis+ivu, even if the player "see invis" spell allowed you to see them.


All times are GMT -4. The time now is 03:52 PM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.