Project 1999

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-   -   Teams99 Expansion Progression (/forums/showthread.php?t=121259)

Loto 09-05-2013 11:05 PM

Teams99 Expansion Progression
 
I haven't seen a thread devoted to this topic specifically...

How long will Teams99 stay in Classic to start? Will it even start in Classic? I know SZ was released after Velious (?) on Live, so starting with access to 3 continents inherently changes the battlefield from the previous attempt at this ruleset.

Elderan 09-05-2013 11:07 PM

Release will be classic
3 Months in Kunark
6 Months in R99 and T99 merge (which server to which will be determined later)

Dullah 09-05-2013 11:08 PM

Would be cool if it was progression unlocked.

Once phinny, naggy, vox, ct, inny and keeper of souls are defeated, Kunark should be unlocked.

Kevynne 09-05-2013 11:17 PM

Quote:

Originally Posted by Dullah (Post 1103442)
Would be cool if it was progression unlocked.

Once phinny, naggy, vox, ct, inny and keeper of souls are defeated, Kunark should be unlocked.


Colgate 09-05-2013 11:28 PM

progression unlocking is insanely boring and server dies out way too quickly imo

not gonna take you more than 1-2 months from launch to kill those raid bosses

Loto 09-05-2013 11:30 PM

Quote:

Originally Posted by Dullah (Post 1103442)
Would be cool if it was progression unlocked.

Once [the] keeper of souls [is] defeated, Kunark should be unlocked.

Why the Keeper of Souls? I think the bees will slow it down quite nicely.

Pitborn 09-05-2013 11:34 PM

Quote:

Originally Posted by Dullah (Post 1103442)
Would be cool if it was progression unlocked.

Once phinny, naggy, vox, ct, inny and keeper of souls are defeated, Kunark should be unlocked.

Once a pixel raiding neckbeard, always a pixel raiding neckbeard.

Silikten 09-06-2013 12:18 AM

b ri, get myles to play pls (and urself obv)

Pitborn 09-06-2013 12:35 AM

I'll come back for T99.. im sure he will give it a shot as well.

Nice to see you guys are still giving out YTs.

Dullah 09-06-2013 12:40 AM

Quote:

Originally Posted by Loto (Post 1103461)
Why the Keeper of Souls? I think the bees will slow it down quite nicely.

Sky wasn't completed in classic EQ. Takes way too many people, though now that its fixed it would probably be possible to go further. Killing bee boss that hits for like 2x700 dmg with a level 50 tank with 3k hp and no defensive seems unlikely though.


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